Methods of play for board games
OwnerCurtis Paulinventor
Life of this patent
Estimating the term…
Abstract
Methods of play for board games are disclosed. In an embodiment, a method of play for a board game with a game board having a plurality of spaces includes the steps of: (a) providing a first player game piece having a strength value; (b) providing a first chance device capable of indicating chance values; (c) determining the movement of the first player game piece among the spaces of the game board; and (d) determining that the first player game piece located on a first space has defeated a second player game piece located on a second space adjacent to the first space, wherein the determinations in steps (c) and (d) are each based on both the strength value of the first player game piece and a chance value provided by the first chance device.
Claims15
A board game, comprising:
- a game piece;
- a die for determining movements of the game piece;
- a game board having a plurality of spaces upon which the game piece can be moved about in response to rolling the die, the plurality of spaces configured to receive the game piece, the plurality of spaces including:
- a first plurality of spaces on a first side of the game board, each space of the first plurality of spaces having a first indicia pattern,
- a second plurality of spaces, each space of the second plurality of spaces having a second indicia pattern different from the first indicia pattern, the second plurality of spaces being adjacent to and surrounding the first plurality of spaces,
- a third plurality of spaces being spaced apart from each other, each space of the third plurality of spaces having a third indicia pattern different from the first and second indicia patterns, the third plurality of spaces being adjacent to and surrounding the second plurality of spaces,
- a fourth plurality of spaces on a second side of the game board opposite the first side, each space of the first plurality of spaces having the first indicia pattern,
- a fifth plurality of spaces, each space of the fifth plurality of spaces having the second indicia pattern, the fifth plurality of spaces being adjacent to and surrounding the fourth plurality of spaces, and
- a sixth plurality of spaces being spaced apart from each other, each space of the sixth plurality of spaces having the third indicia pattern, the sixth plurality of spaces being adjacent to and surrounding the fifth plurality of spaces.
A method of play for a board game, comprising:
- displaying a virtual game board on a display screen, the virtual game board on the display screen having:
- a first plurality of spaces on a first side of the virtual game board, each space of the first plurality of spaces having a first indicia pattern,
- a second plurality of spaces, each space of the second plurality of spaces having a second indicia pattern different from the first indicia pattern, the second plurality of spaces being adjacent to and surrounding the first plurality of spaces,
- a third plurality of spaces being spaced apart from each other, each space of the third plurality of spaces having a third indicia pattern different from the first and second indicia patterns, the third plurality:
- of spaces being adjacent to and surrounding the second plurality of spaces, and
- a fourth plurality of spaces surrounding the first, second, and third pluralities of spaces;
- displaying a game piece on a first space of the third plurality of spaces on the virtual game board;
- activating a first chance device by a first player so that the first chance device indicates a numerical value;
- activating a second chance device by a second player so that the second chance device indicates a numerical value;
- moving the game piece a number of spaces from the first space to a second space of the first or second pluralities of spaces on the virtual game board when the numerical value indicated on the first chance device is greater than the numerical value indicated on the second chance device;
- and
- moving the game piece the number of spaces from the first space to a third space of the fourth plurality of spaces on the virtual game board when the numerical value indicated on the second chance device is greater than the numerical value indicated on the first chance device,
- wherein the number of spaces away from the first space is equal to the numerical value indicated on the second chance device.
A method of play for a board game, comprising:
- displaying a virtual game board on a display screen, the virtual game board on the display screen having a plurality of spaces, each space having an indicia pattern;
- displaying a plurality of game pieces on the virtual game board, each game piece being displayed on a respective first space of the plurality of spaces, each game piece having a strength value;
- designating one game piece from the plurality of game pieces to move before activating a first chance device;
- activating the first chance device so that the first chance device indicates a numerical value;
- and
- moving only the designated game piece from the respective first space of the designated game piece to a second space of the plurality of spaces, the second space being a number of spaces away from the respective first space, the number of spaces away from the respective first space of the designated game piece being based on a combination of the numerical value and the strength value of the designated game piece.
A method of play for a board game, comprising:
- displaying a virtual game board on a display screen, the virtual game board on the display screen having:
- a first plurality of spaces on a first side of the virtual game board, each space of the first plurality of spaces having a first indicia pattern,
- a second plurality of spaces, each space of the second plurality of spaces having a second indicia pattern different from the first indicia pattern, the second plurality of spaces surrounding the first plurality of spaces,
- a third plurality of spaces, each space of the third plurality of spaces having a third indicia pattern different from the first and second indicia patterns, the third plurality of spaces surrounding the second plurality of spaces, and
- a fourth plurality of spaces surrounding the first, second, and third pluralities of spaces;
- displaying a plurality of first and second player game pieces on the virtual game board;
- each game piece being displayed on a respective first space of the first, second, third, or fourth pluralities of spaces on the virtual game board, each game piece having a strength value;
- activating a first chance device by a first player for a first time so that the first chance device indicates a first numerical value;
- moving a first player game piece to a second space of the first, second, third, or fourth pluralities of spaces, the second space being a first number of spaces away from the respective first space of the first player game piece, the first number of spaces being based on the first numerical value;
- when the second space is adjacent a third space of the first, second, third, or fourth pluralities of spaces on the virtual game board on which a second player game piece is displayed,
- activating the first chance device by the first player for a second time so that the first chance device indicates a second numerical value,
- activating a second chance device by the second player for a first time so that the second chance device indicates a first numerical value,
- removing the first player game piece from the virtual game board when a first sum of the second numerical value indicated by the first chance device and the strength value of the first player game piece is less than a second sum of the first numerical value indicated by the second chance device and a strength value of the second player game piece, and
- removing the second player game piece from the virtual game board when the first sum is greater than the second sum;
- and
- when the second space is a space of the third plurality of spaces associated with an obstacle,
- activating the first chance device by the first player for a third time so that the first chance device indicates a third numerical value,
- activating the second chance device by the second player for a second time so that the second chance device indicates a second numerical value,
- moving the first player game piece a second number of spaces from the second space to a fourth space of the first or second pluralities of spaces on the virtual game board when the third numerical value indicated on the first chance device is greater than the second numerical value indicated on the second chance device, and
- moving the first player game piece the second number of spaces from the second space to a fifth space of the fourth plurality of spaces on the virtual game board when the second numerical value indicated on the second chance device is greater than the third numerical value indicated on the first chance device,
- wherein the second number of spaces from the second space is equal to the second numerical value indicated on the second chance device.
Dependencies are inferred from the claim text.