Game apparatus
AssigneeKonami Digitalk Entertainment Co., Ltd.
InventorsShigenobu Matsuyama, Ryo Ueda, Toru Takeda
Life of this patent
Estimating the term…
Loading patent…
AssigneeKonami Digitalk Entertainment Co., Ltd.
InventorsShigenobu Matsuyama, Ryo Ueda, Toru Takeda
Estimating the term…
A game machine comprises a monitor for displaying a screen image for prompting a manipulation input, a control panel unit provided with push buttons and adapted to accept manipulations from a game player so as to make progress on a game, a movement mechanism unit disposed at a bottom of a base segment to provide turning and traveling to the control panel unit , an apparatus-body drive control section 107 for controlling the drive of the movement mechanism unit, and a control instruction section or for outputting a given drive control instruction generated during game play to the drive control section, whereby a motion for positional displacement of a manipulation input unit is instructed in line with a game progress or a game result to exert an influence on a difficulty level of a game so as to enhance amusement of the game.
A game apparatus, which may travel along a floor upon which the game apparatus and a game player are independently positioned, said travel occurring uncoupled from and independent of position and/or motion of the game player, the apparatus comprising:
A game apparatus for challenging a game player's ability to perform a manipulation input to the game apparatus, comprising:
A game apparatus, comprising:
A game apparatus which travels along a floor upon which the game apparatus is positioned, wherein position of the game apparatus is not coupled to game player position, the apparatus comprising:
The game apparatus of clam 17, which travels along a stationary plane of the floor that also supports a game player, the game apparatus moving along the stationary plane uncoupled from and independent of position and/or movement of the game player.
Dependencies are inferred from the claim text.