Gaming machine with an overhanging touch screen
AssigneeWMS Gaming Inc.
InventorsTimothy C. Loose, Wayne H. Rothschild, Norman R. Wurz
Life of this patent
Estimating the term…
Abstract
A gaming machine controlled by a processor in response to a wager comprises a display and a unitary touch screen. The display includes a video portion and a non-video portion. The unitary touch screen overlaps both the video portion and the non-video portion. The video portion includes player-selectable first indicia selectable via the unitary touch screen. The non-video portion includes player-selectable second indicia selectable via the unitary touch screen.
Claims11
A gaming machine controlled by a processor in response to a wager, said gaming machine comprising:
- a display including a video portion and a non-video portion, wherein said video portion displays a plurality of symbols indicating a randomly selected outcome of a wagering game;
- and
- a unitary touch screen overlapping both said video portion and said non-video portion, said video portion including player-selectable first indicia selectable via said unitary touch screen and said non-video portion including permanent player-selectable second indicia selectable via said unitary touch screen.
The gaming machine of clam 3, wherein said second indicia are selectively illuminated by lights located behind said artwork panel to indicate which of said second indicia are active and can be selected by a player.
A gaming machine controlled by a processor in response to a wager, said gaming machine comprising:
- a display including a video portion and a non-video portion;
- and
- a unitary touch screen overlapping both said video portion and said non-video portion, said video portion including player-selectable first indicia selectable via said unitary touch screen and said non-video portion including permanent player-selectable second indicia selectable via said unitary touch screen wherein said non-video portion includes an artwork panel and said second indicia are selectively illuminated by lights located behind said artwork panel to indicate which of said second indicia are active and can be selected by a player, each of said second indicia being illuminated independently of other second indicia.
Dependencies are inferred from the claim text.