System and method for producing custom merchandise from a virtual environment
OwnerBesjon Alivandiinventor
Life of this patent
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Abstract
Systems and methods are provided for producing merchandise for a user based upon a character within a virtual environment, on request of the user, by retrieving character data representing a player character within a game and converting the character data into merchandise characteristics. Merchandise is manufactured based, at least in part, on the merchandise characteristics.
Claims44
A method for generating merchandise based upon an entity within a virtual environment, the method comprising:
- receiving at least one data element from a data set by at least one processor, wherein the data set contains a plurality of data elements defining attributes of an entity within a virtual environment;
- translating the at least one data element into at least one merchandise characteristic by at least one processor;
- and
- manufacturing electronic merchandise including a representation of an appearance of the entity based, at least in part, on the at least one merchandise characteristic.
A system for generating merchandise based upon an entity within a virtual environment, the system comprising:
- an interface to receive at least one data element from a data set, wherein the data set contains a plurality of data elements defining an appearance of a entity within a virtual environment;
- and
- at least one processor configured to:
- translate the at least one data element into at least one merchandise characteristic;
- and
- cause manufacture of electronic merchandise including a representation of the appearance of the entity based, at least in part, on the merchandise characteristic.
A system for generating merchandise based upon an entity within a virtual environment, the system comprising:
- means for receiving at least one data element from a data set by at least one processor, wherein the data set contains a plurality of data elements defining attributes of an entity within a virtual environment;
- means for translating the at least one data element into at least one merchandise characteristic by at least one processor by enhancing or replacing at least one of the at least one data elements;
- and
- means for causing manufacture of merchandise including a representation of an appearance of the entity based, at least in part, on the at least one merchandise characteristic.
A system for generating merchandise based upon an entity within a virtual environment, the system comprising:
- an interface to receive at least one data element from a data set, wherein the data set contains a plurality of data elements defining a first appearance of an entity within a virtual environment;
- and
- at least one processor configured to:
- translate the at least one data element into at least one merchandise characteristic by enhancing or replacing at least one of the at least one data elements;
- and
- cause manufacture of merchandise including a second appearance of the entity based, at least in part, on the merchandise characteristic.
A method for generating merchandise based upon an entity within a virtual environment, the method comprising:
- creating a game in a virtual environment by a game server coupled to a network for participation by at least one player via at least one game client coupled to the network;
- processing instructions by the game server received from the at least one game client to control an entity in the virtual environment;
- receiving a request for an item of manufacture from the game client by the game server, the item of manufacture having an appearance based, at least in part, on the entity, via a network;
- and
- forwarding the request by the game server via the network to a fulfillment server coupled to the network to cause manufacture of the requested item of merchandise.
A method for generating customized merchandise based upon an entity within a virtual environment, the method comprising:
- playing a game in a virtual environment, by a game client;
- controlling an entity in the virtual environment by a game client, while playing the game, the entity having a first appearance in the virtual environment;
- and
- sending a request for manufacture of an item of merchandise having a second appearance based, at least in part, on the first appearance of the entity in the virtual environment by the game client via a network, to a fulfillment server different from the first processor, wherein the fulfillment server causes manufacture of the item.
Dependencies are inferred from the claim text.