System and method for interjecting bilateral brain activation into routine activity
AssigneeBrainon Inc.
InventorsLee S Becker, Donald Joergens, Vincent G Kiechlin, Gregory G Keys
Life of this patent
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AssigneeBrainon Inc.
InventorsLee S Becker, Donald Joergens, Vincent G Kiechlin, Gregory G Keys
Estimating the term…
A method and apparatus are disclosed that automatically interject brain activations into video imaging activities or other activities of daily living. During a video game, for example, an interrupt causes a pause in the game and a commencement of an activity involving but not limited to bilateral portions of the body, the peripheral vision of the game-player, and a visual pursuit-type and saccadic-type action on the video screen. Alternatively, the brain activation can be merged into the content of the video game so as to be generally indistinguishable to the user. Automatic feedback from the system encourages more frequent brain activations when performance is determined to be diminished and less frequent brain activations when performance is determined to be enhanced. The combination of events in the activity is believed to engage the frontal lobes of the brain as well as other brain structures and stimulate brain health.
A software routine stored on a non-transitory computer readable medium having thereon a video application to facilitate execution of a video presentation on a video screen, comprising:
A method of improving brain function by encouraging bilateral brain activation during a routine electronics video activity on a video screen, comprising:
A software routine promoting brain symmetry stored on a non-transitory computer readable medium having thereon an audio-video application to facilitate execution of an audio-video presentation on a video screen, and to periodically interrupt the audio-video presentation, comprising:
Dependencies are inferred from the claim text.