Video game processing apparatus, method and computer program product of processing video game
AssigneeSquare Enix Co., Ltd.
InventorNaoki Yoshida
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AssigneeSquare Enix Co., Ltd.
InventorNaoki Yoshida
Estimating the term…
A video game, in which a player character operated by a player fights against an enemy character and one character wins by lowering a life parameter for the other character by means of an attack to a battle impossible value at which the other character cannot fight, is controlled. First and second courage points are respectively applied to the player character and the enemy character in accordance with battle content. When a predetermined operation is received from the player, it is determined whether or not each of accumulated values of the first and second courage points is a predetermined value or more. Special fighting between the player character and the enemy character is controlled in the case where it is determined that both the accumulated values are the predetermined value or more. The special fighting is different from a battle for lowering the life parameter.
A video game processing apparatus for controlling progress of a video game in which a player character operated by a player fights against an enemy character and one of the player character and the enemy character wins by lowering a life parameter of an other of the player character and the enemy character by an attack to a battle impossible value at which the other of the player character and the enemy character cannot fight, the video game processing apparatus comprising:
A non-transitory computer-readable medium including a computer program product for processing a video game by controlling progress of the video game in which a player character operated by a player fights against an enemy character, and one of the player character and the enemy character wins by lowering a life parameter of an other of the player character and the enemy character by an attack to a battle impossible value at which the other of the player character and the enemy character cannot fight, the computer program product causing a computer to execute:
Dependencies are inferred from the claim text.