Method and system for using geographic data in computer game development
AssigneeNavteq North America, LLC
InventorsKurt Brooks Uhlir, Christopher Dougherty, Michael V. Shuman, Roy Casino
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AssigneeNavteq North America, LLC
InventorsKurt Brooks Uhlir, Christopher Dougherty, Michael V. Shuman, Roy Casino
Estimating the term…
A system and method are disclosed for facilitating development of computer games that depict or represent actual, real world geographic areas as part of the play scenarios of the games. A source database contains data that represent geographic features in a region including roads in the region. The data in the source database includes attributes suitable for use for providing navigation-related functions. In addition to providing data from the source database for navigation-related functions, data from the source database are also provided for computer game development. An application programming interface, as well as other tools for handling geographic data, is provided for accessing and processing of the geographic data.
A computer implemented method for deriving at least two products from a source geographic database, the source geographic database comprising data representing real-world geographic road features including geographic coordinates of positions of roads, street names of the roads, address ranges along the roads, turn restrictions at intersections of the roads, road connectivity, and road shape, wherein the at least two products comprise a first dataset and a second dataset, the second dataset provided to depict a real geographic locale as part of a play scenario for a computer game, the method comprising:
A non-transitory computer-readable medium having computer-executable instructions stored thereon for performing a method of using a source geographic database, the source geographic database comprising data representing real-world geographic road features including geographic coordinates of positions of roads, street names of the roads, address ranges along the roads, turn restrictions at intersections of the roads, road connectivity, and road shape, the method comprising:
A computer implemented method of using a source database for forming derived products, wherein the source database contains data that represent real-world geographic road features including geographic coordinates of positions of roads, street names of the roads, address ranges along the roads, turn restrictions at intersections of the roads, road connectivity, and road shape, the method comprising:
A computer implemented method of using a source geographic database, the source geographic database comprising data representing real-world geographic road features including geographic coordinates of positions of roads, street names of the roads, address ranges along the roads, turn restrictions at intersections of the roads, road connectivity, and road shape, the method comprising:
A computer implemented method of facilitating development of computer games, the method comprising:
Dependencies are inferred from the claim text.