Mixed media game and methods
AssigneeMelissa Ines Bermudez
InventorsMelissa Ines Bermudez, Golan Levin
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Abstract
A gaming article that includes a sensing layer, a non-metallic electroluminescent layer disposed over a portion of the sensing layer, a story layer that is at least substantially transparent and depicts a game board thereon, wherein the story layer is disposed over a portion of the electroluminescent layer, and a sensing device that interacts with the sensing layer when it is adjacent to the story layer and transmits light therethrough from the electroluminescent layer to a player to facilitate display of relevant information. Also included are methods of playing a game, preferably a mystery game, using the gaming article.
Claims26
A gaming article comprising:
- a sensing layer;
- a non-metallic, electroluminescent layer disposed over a portion of the sensing layer;
- a story layer that is at least substantially transparent and depicts a game board thereon, wherein the story layer is disposed over a portion of the electroluminescent layer;
- and
- a movable sensing device that is adapted to interact with the sensing layer when it is adjacent to the story layer and is adapted to transmit light therethrough from the electroluminescent layer to a player, wherein the sensing device comprises at least one input device that signals for information to be displayed through the sensing device only for the player.
A gaming article comprising:
- a sensing layer;
- a movable visual component disposed adjacent to the sensing layer that provides story information to a player;
- and
- a movable sensing device that interacts with the sensing layer when adjacent to the visual component so as to determine the story information that is to be provided to the player from the visual component and through the sensing device,
- wherein the story information is displayed on the sensing device and differs depending on the location of the sensing device in relation to the sensing layer.
A method for playing a mixed media game with at least one player, which comprises:
- moving a sensing device a predetermined number of spaces on a game board depicted on a story layer of a gaming article that has an associated electronic register;
- selecting an icon by toggling at least one input device, so as to display information from the electronic register only to the player moving the sensing device;
- repeating the moving and selecting until the player is prepared to make a conclusion;
- and
- selecting a concluding icon where the player selects an answer using the sensing device,
- wherein the electronic register conveys an appropriate reward to the player if the answer is correct, and determines which player of a plurality of players is selecting the icon so it can display only for that player all information previously determined by that same player when the sensing device is moved by that player across the previously visited locations on the game board.
Dependencies are inferred from the claim text.