Game apparatus and storage medium storing a handwriting input program
AssigneeNintendo Co., Ltd.
InventorsKoichi Kawamoto, Jun Ito
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AssigneeNintendo Co., Ltd.
InventorsKoichi Kawamoto, Jun Ito
Estimating the term…
A game apparatus displays a game screen of 9×9 grid, for example, of a Sudoku puzzle on one LCD and an empty cell (cell to be answered) is large-displayed on the other LCD. A touch panel is provided on the LCD to allow a player to handwrite a numeral to fill in the cell with a stick, etc. on the touch panel. When a handwritten region is larger at a certain degree or more with respect to the cell, it is considered that an answer numeral is input, and the answer numeral is large-displayed. If the handwritten region is not so large as to the cell, it is considered that a note numeral is input, and the note numeral is displayed in a smaller region in the cell. However, if the notes numeral is settled as an answer numeral, a game determination is performed according to the answer numeral.
A game apparatus for playing a game to fill in cells with characters, the game apparatus including non-transitory memory storing instructions executed by a processor, the instructions when executed by the processor cause the game apparatus to:
A game apparatus game apparatus for playing a game to fill in cells with characters, the game apparatus including non-transitory memory storing instructions executed by a processor, the instructions when executed by the processor cause the game apparatus to:
A non-transitory computer readable storage medium storing a handwriting input program for working a handwriting input device including a display, a handwriting input device, said handwriting input program causes a computer of the handwriting input device to execute following steps of the handwriting input program:
A non-transitory storage medium storing a handwriting input program for working a handwriting input device including a display, a handwriting input device, said handwriting input program causes a computer of the handwriting input device to execute following steps of the handwriting input program:
A method to detect and process answers and notes handwritten as characters entered in a cell of a plurality of cells of a game displayed on an apparatus to play the game having a processor and a display, the method comprising:
A method to detect and process answers and notes handwritten as characters entered in a cell of a plurality of cells displayed on an apparatus having a processor and a display, the method comprising:
A method as in claim game 14, wherein said locus includes a locus for each handwritten stroke input used to form the handwritten character, and said method includes counting a number of the handwritten strokes used to form the handwritten character, wherein said recognition step includes recognizing the handwritten character based on the locus of a prior stroke and the locus of a current stroke when a value of a count of said stroke counter is not a predetermined value.
Dependencies are inferred from the claim text.