Game apparatus and backup writing control method
AssigneeNintendo Co., Ltd.
InventorsYoichi Yamada, Daiki Iwamoto, Koichi Kawamoto, Naoki Koga
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AssigneeNintendo Co., Ltd.
InventorsYoichi Yamada, Daiki Iwamoto, Koichi Kawamoto, Naoki Koga
Estimating the term…
A game apparatus includes, for example, a CPU, and a ROM and/or a RAM for executing and storing game programs and game program backup data. The RAM has multiple pre-allocated backup game data storage areas for use by different game programs during their respective execution including a single-player game backup data area, a multi-player game backup data area and a shared backup data storage area. The shared backup data storage area is provided for storing information that is accessible in common by a plurality of games, and separate game backup data storage areas are provided for each of the single-player version of a game and the multi-player version of a game. If a predetermined game condition is accomplished during progress of a game by an operator playing one of the plurality of stored game programs, the CPU writes information relating to the accomplished condition to the shared backup data storage area and to the backup data storage areas for both the single-player game version and the multi-player game version corresponding to the particular game in progress in which the condition was accomplished.
A game apparatus that enables a player to play a plurality of games stored on said game apparatus, said game apparatus configured to store information relating to conditions occurring during progress of a game into different backup data storage areas that are separately associated with a game, comprising:
In a game apparatus that enables an operator to play a plurality of games, a method enabling information relating to gameplay conditions occurring during gameplay progress of one game to be used by one or more other games that are also stored on said apparatus, said game apparatus including a processor and a data storage memory having a plurality of distinct storage areas for respectively storing backup data for each of said plurality of games, comprising:
A backup writing control method in a game apparatus that enables an operator to play a plurality of games, said apparatus including a data storage memory having a plurality of separate storage areas for respectively storing backup data associated with each game version, said backup writing control method comprising:
A game apparatus which enables a player to play a plurality of games stored on said game apparatus, comprising:
A game apparatus which enables an operator to play a plurality of games stored on said apparatus, comprising:
In a game apparatus having a game program processor that enables an operator to play a plurality of games and which includes a data storage medium for storing game information and a game operation controller device, wherein said data storage medium includes at least a first game program and a second game program and wherein said game apparatus further includes a backup data storage medium having a first backup data storing area for storing backup data relating to said first game program and a second backup data storing area for storing data relating to said second game program, a computer program embodied on said storage medium and executable on said game program processor, comprising:
A game apparatus which enables an operator to play a plurality of game versions stored on said game apparatus and which includes a game operation controller and a game program processor, comprising:
Dependencies are inferred from the claim text.