Method for playing a video gaming machine
AssigneeIgt
InventorWilliam A. Taylor
Life of this patent
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Abstract
A method for playing video gambling games whereby pay tables vary from play to play, or, alternatively, whereby a plurality of pay tables are possible within a game. For example, in a video poker game a player wagers against a first pay table. If a winner occurs, the next game offers a new pay table with a greater expected value. This process continues until the player loses, whereupon the player is returned to play against the first pay table. Pay tables increment and decrement in expected value based on achieving predetermined events within the current game, within a previous game or games or randomly.
Claims32
A gaming device operated under control of a processor, said gaming device comprising:
- a game operable upon a wager;
- a memory device that stores a plurality of different paytables for the game, each of the paytables including a plurality of awards and a plurality of respective outcomes associated with those awards, each said paytable having an average expected value associated with the plurality of awards and plurality of respective outcomes of said paytable, wherein a plurality of the average expected values are different;
- and
- at least one display device, wherein the processor is programmed to operate with the at least one display device and the memory device, to:
- (a) enable a first wager to be placed to initiate a play of the game;
- (b) if said first wager is placed, display said play of the game using a first one of the paytables;
- (c) determine whether a condition is met in said play of the game;
- (d) if said condition is not met, repeat (a) to (c) at least once;
- and
- (e) if said condition is met:
- (i) enable another wager equal to said first wager to be placed to initiate a further play of the game;
- and
- (ii) if said other wager is placed:
- (A) display said further play of the game using a different one of the paytables, wherein said different paytable includes at least one outcome which the previously used paytable also includes, said at least one outcome associated with a different award in said different paytable than in the previously used paytable;
- and
- (B) repeat (c) to (e) at least once.
A gaming device operated under control of a processor, said gaming device comprising:
- a game operable upon a wager;
- a memory device that stores a plurality of different paytables for the game, each of the paytables including a plurality of awards and a plurality of respective outcomes associated with those awards, each said paytable having an average expected value associated with the plurality of awards and plurality of respective outcomes of said paytable, wherein a plurality of the average expected values are different;
- and
- at least one display device, wherein the processor is programmed to operate with the at least one display device and the memory device, to:
- (i) display a play of the game requiring a first wager and using a first one of the paytables;
- (ii) determine whether a condition is met in the play of the game;
- (iii) if the condition is not met in the play of the game, repeat (i) to (ii) at least once;
- and
- (iv) if the condition is met in the play of the game:
- (a) display a further play of the game requiring another wager equal to said first wager, the further play of the game using a different one of the paytables, wherein said different paytable includes at least one outcome which the previously used paytable also includes, the at least one outcome associated with a different award in the said different paytable than in the previously used paytable, and wherein
- said different paytable has an average expected value which is greater than the average expected value of the previously used paytable, and
- (b) repeat (ii) to (iv) at least once.
A method of operating a gaming device, said method comprising:
- (a) providing a game operable upon a wager and a plurality of different paytables for the game, each of the paytables including a plurality of awards and a plurality of respective outcomes associated with those awards, each said paytable having an average expected value associated with the plurality of awards and plurality of respective outcomes of said paytable, wherein a plurality of the average expected values are different;
- (b) enabling a first wager to be placed to initiate a play of the game;
- (c) if said first wager is placed, displaying the play of the game, said play of said game using a first one of the paytables;
- (d) determining whether a condition is met in the play of the game;
- (e) if the condition is not met in the play of the game, repeating (b) to (d) at least once;
- and
- (f) if the condition is met in the play of the game:
- (i) enabling another wager equal to said first wager to be placed to initiate a further play of the game;
- and
- (ii) if said first wager is placed:
- (A) displaying the further play of the game, the further play of the game using a different one of the paytables, said different paytable including at least one outcome which the previously used paytable also includes, the at least one outcome associated with a different award in said different paytable than in the previously used paytable, and
- (B) repeating (d) to (f) at least once.
A method of operating gaming device, said method comprising:
- (a) providing a game operable upon a wager, said game having a plurality of different paytables for the game, each of the paytables including a plurality of awards and plurality of respective outcomes associated with those awards, each said paytable having an average expected value associated with the plurality of awards and plurality of respective outcomes of said paytable, wherein a plurality of the average expected values are different;
- (b) displaying a play of the game, said play of the game requiring a first wager and using a first one of the paytables;
- (c) determining whether a condition is met in the play of the game;
- (d) if the condition is not met in the play of the game, repeating (b) to (d) at least once;
- and
- (e) if the condition is met in the play of the game:
- (i) displaying a further play of the game, the further play of the game requiring another wager equal to said first wager and using a different one of the paytables, wherein said different paytable includes at least one outcome which the previously used paytable also includes, the at least one outcome associated with a different award in said different paytable than in the previously used paytable, and wherein:
- the average expected value of said different paytable is greater than the average expected value of the previously used paytable, and
- (ii) repeating (c) to (e) at least once.
A gaming system comprising:
- at least one input device;
- at least one display device;
- at least one processor;
- and
- at least one memory device storing:
- (i) a plurality of different paytables for a game operable upon a wager by a player, wherein each of the paytables includes a plurality of outcomes and a plurality awards associated with those outcomes, each said paytable having an average expected value associated with the plurality of awards and the plurality of respective outcomes of said paytable, wherein a plurality of the average expected values are different, and (ii) a plurality of instructions, which when executed by the least one processor, cause the at least one processor to operate with the at least one input device and the at least one display device to:
- (a) enable a player to input a first wager to initiate a play of the game, said play of the game employing a first one of the paytables;
- (b) generate an outcome for the play of the game;
- (c) determine, using the employed paytable, if the player is entitled to any awards for the play of the game;
- (d) if the player is entitled to any awards for the play of the game, display the awards;
- (e) determine whether a condition is met in the play of the game;
- (f) if the condition is not met in the play of the game, repeat (a) to (e) at least once;
- and
- (g) if the condition is met in the play of the game:
- (i) enable the player to input another wager equal to said first wager to initiate a further play of the game, said further play of the game employing a different one of the paytables, wherein said different paytable includes at least one outcome which the previously used paytable also includes, the at least one outcome associated with a different award in said different paytable than in the previously used paytable;
- and
- (ii) repeat (b) to (e) at least once.
A gaming system comprising:
- at least one input device;
- at least one display device;
- at least one processor;
- and
- at least one memory device storing:
- (i) a plurality of different paytables associated with a game operable upon a wager by a player, wherein each of the paytables includes a plurality of different outcomes and a plurality different awards respectively associated with those outcomes, each said paytable having an average expected value associated with the plurality of awards and the plurality of respective outcomes of said paytable, wherein a plurality of the average expected values are different, and
- (ii) a plurality of instructions, which when executed by the least one processor, cause the at least one processor to operate with the at least one input device and the at least one display device to provide a plurality of sequential plays of the game upon placement of a same wager amount for each said play of the game, wherein, for each subsequent play of the game, if a condition is met in a previous play of the game, the paytable employed in said previous play of the game is replaced by a different one of the paytables for said subsequent play of the game, wherein said different paytable includes an outcome which the previously employed paytable also includes, said outcome associated with a different award than in the previously employed paytable.
Dependencies are inferred from the claim text.