Video game with registration of funding sources
AssigneeLeviathan Entertainment, LLC
InventorAndrew Stephen Van Luchene
Life of this patent
Estimating the term…
Abstract
The disclosure provides novel video game methods and systems for obtaining funding for developing game environments. Methods and systems include a variety of funding sources including taxes, fees, licenses, bond issuance, loans, investors, commercial paper, convertible debt, bills, notes, debt issuance, promissory notes, venture capital, the issuance of private shares, transforming the game environment into a public company through an initial public offering, or through a follow on offering such as the issuance of common stock, preferred stock, or treasury stock.
Claims6
An apparatus comprising:
- a processor;
- and
- a computer readable medium in communication with the processor;
- in which the computer readable medium stores rules providing one or more Venture Capital (VC) fund requirements that must be fulfilled by an entity desiring to register a venture capital fund;
- in which the computer readable medium stores instructions which, when executed by the processor, direct the processor to
- run a massive multi player online game that is operable to simultaneously support a plurality of players via a plurality of video game devices,
- in which each of the players controls at least one player character,
- in which play of the game continues regardless of whether players are logged in to the game;
- receive, from at least one of the player characters, a request to register a venture capital fund;
- determine that the player character requesting to register a venture capital fund fulfills the VC fund requirements defined by the stored rules;
- determine that a number of VC fund licenses that are available has not reached a predetermined limit;
- receive an application for a project to be funded by the VC fund;
- determine if the project that is to be funded by the VC fund qualifies for funding from the VC fund;
- and
- register the project and an ownership percentage of the VC fund in the project.
A method performed by a computer, the method comprising:
- running, by a Video Game Central Server, a massive multi player online game that is operable to simultaneously support a plurality of players via a plurality of video game devices,
- in which each of the players controls at least one player character,
- in which play of the game continues regardless of whether players are logged in to the game;
- receiving, by the Video Game Central Server, from at least one of the player characters, a request to register a venture capital (VC) fund;
- determining, by the Video Game Central Server, that the player character requesting to register a venture capital fund fulfills one or more VC fund requirement defined by stored rules;
- determining, by the video Game Central Server, that number of VC fund licenses that are available has not reached a predetermined limit;
- receiving, by the Video Game Central Server, an application for a project to be funded by the VC fund;
- determining, by the Video Game Central Server, if the project that is to be funded by the VC fund qualifies for funding from the VC fund;
- and
- registering, by the video Game Central Server, the project and an ownership percentage of the VC fund in the project.
Dependencies are inferred from the claim text.