Memory and assembly game
AssigneeMattel, Inc.
InventorsKimberly V. Matilla, Benjamin Blagg
Life of this patent
Estimating the term…
Abstract
A game is provided including cards and puzzle components. The cards may include collection cards, assembly cards, and action-altering cards that may affect assembly or manipulation of the puzzle components. The players work together to complete assembly of the puzzle or another joint task, such as matching of the cards. Consequently, the players are encouraged to cooperate as a team towards a common goal. The game also provides participants with an opportunity to practice their memorization, matching, and assembly skills.
Claims13
A method of playing a team-based game for one or more teams, comprising:
- providing multiple sets of collection cards having collection indicia adapted to provide recognition and matching of the collection cards, wherein the collection cards of each set each include the same collection indicia, multiple assembly cards having assembly indicia, and puzzle components;
- placing the collection and assembly cards face-down on a play area;
- turning two or more cards face-up;
- acquiring a puzzle component for each face-up card having assembly indicia;
- setting aside matched cards if the face-up cards have the same collection indicia;
- and
- repeating the turning, acquiring, and setting steps until a predetermined game task is complete, wherein the acquiring step further includes coupling the puzzle component to puzzle components previously acquired by any player.
A method of playing a construction game including multiple sets of collection cards having collection indicia, wherein the collection cards of each set each include the dame collection indicia, multiple assembly cards having assembly indicia, multiple action-altering cards having action-altering indicia, and puzzle components, the method comprising:
- placing the collection cards, the assembly cards, and the action-altering cards face-down on a play area;
- turning two or more cards face-up;
- acquiring a puzzle component for each face-up card having assembly indicia and coupling the puzzle component to any puzzle components previously acquired by a player;
- setting aside matched cards if the face-up cards have the same collection indicia;
- and
- uncoupling a component of the puzzle for each face-up card having action-altering indicia and discarding each face-up card having action-altering indicia.
Dependencies are inferred from the claim text.