Method for playing a basketball board game
AssigneeRoyer Corporation
InventorMichael B. Montgomery
Life of this patent
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Abstract
A board game combining an element of chance (via a random event generator, such as a die) with strategy to decide the outcome of the game. Game pieces are moved along a numerically sequenced series alternating in a pattern from inside a dividing line to outside of this same line and back again until a game piece reaches the free-throw line, at which time it may be “shot” in order to score, provided that the required character is generated by the random event generator. Whether a game piece may come into the game and whether it may advance along the sequential series depends on the random event generator. However, which game piece to play, assuming a valid move can be made, is up to the player(s) of the team, and the strategy followed by the team player(s) can have a major impact in the outcome of the game.
Claims8
A method for playing a board game, comprising the steps of:
- providing a game board defining a playing area representing a basketball court having two ends, each of which defines a half-circle dividing line representing the three-point line on a basketball court, each half circle dividing line having a concave side which defines the inside and a convex side which defines the outside, and a plurality of marked locations forming a sequential series of non-repeating consecutive alphanumeric characters in an alternating pattern from inside to outside of the half circle dividing line;
- providing a plurality of game pieces and a random event generator;
- generating a first random event in order to sequentially advance one of said game pieces along said sequential series from one of said marked locations outside of said dividing line to the next location in the sequential series;
- and
- generating a different, second random event in order to sequentially advance one of said game pieces along said sequential series from one of said marked locations inside the dividing line to the next location in the sequential series;
- and winning the game by traversing all positions in sequence at its end of court.
Dependencies are inferred from the claim text.