Fighting figure game
AssigneeMattel, Inc.
InventorsBenjamin Blagg, Stephen Lau, Erich Weidetz
Life of this patent
Estimating the term…
Abstract
A fighting figure game may include a base, a first figure, and a second figure. The first figure may include a body selectively movable relative to the base and a head configured to move upwardly away from the body of the first figure in response to an impact to the first figure. The second figure may include a body selectively movable relative to the base and a head configured to pivot relative to the body of the second figure in response to an impact to the second figure.
Claims20
A fighting figure game, comprising:
- a base;
- a first figure, comprising:
- a first body selectively movable relative to the base;
- at least a first appendage coupled to and extending from the first body;
- and
- a first head mounted to the first body, wherein the first head is movable relative to the first body between a first position and a second position;
- and
- a second figure, comprising:
- a second body selectively movable relative to the base;
- at least a second appendage coupled to and extending from the second body;
- and
- a second head mounted to the second body, wherein the second head is pivotingly movable relative to the second body between a third position and a fourth position and a biasing member configured to provide a biasing force to urge the second head to the fourth position.
A fighting figure game, comprising:
- a base extending generally along a base plane;
- a pair of opposed figures that are independently selectively movable along the base, each figure of the pair of figures comprising:
- a body;
- and
- at least one appendage coupled to the body and configured to selectively extend away from the body;
- a first figure of the pair of figures further comprising a head configured to pivot relative to the body of the first figure in response to the first figure being struck and the first figure has an elastic biasing member configured to urge the head of the first figure from a first position toward a second position.
A fighting figure game, comprising:
- a base;
- a first figure, comprising:
- a body selectively movable relative to the base;
- and
- a head configured to move in response to an impact to the first figure;
- and
- a second figure, comprising:
- a body selectively movable relative to the base;
- and
- a head configured to pivot relative to the body of the second figure in response to an impact to the second figure, wherein an elastic biasing member provides a biasing force to move the head of the second figure from a first position toward a second position.
A method of releasably securing a head of toy figure, the method comprising:
- pivotally mounting a head of at least one of a pair of fighting figures movably secured to a platform;
- biasing the head of the at least one of the pair of fighting figures from a first position towards a second position with an elastic biasing member, wherein the head pivots with respect to a body of the at least one of the pair of fighting figures as it moves from the first position to the second position;
- retaining the head in the first position with a releasable mechanism;
- and
- releasing the releasable mechanism when a body portion of the at least one of the pair of fighting figures is contacted by another one of the pair of fighting figures, wherein the head pivots from the first position to the second position when the releasable mechanism is released.
Dependencies are inferred from the claim text.