Game controller simulating a musical instrument
AssigneeHarmonix Music Systems, Inc.
InventorsDaniel A. Schmidt, Gregory B. LoPiccolo, Eran Egozy
Life of this patent
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Abstract
A simulated musical instrument may be used to alter the audio of a video game, the video aspects of video game, or both. Use of a controller simulating a musical instrument allows a rhythm-action game can be enjoyed in a manner closer to a realistic state of playing an instrument.
Claims27
A method for providing realistic interaction by a player with a music-based video game using a game controller simulating a guitar and having a strum bar and a plurality of fret buttons, the method comprising:
- a) displaying to a player first target musical data associated with a musical composition;
- b) receiving first music performance input from the player comprising activation of a first one of a plurality of fret buttons and a strum bar;
- c) displaying to a player second target musical data associated with the musical composition, the second target musical data visually indicating to a player that the musical event represented by the second target musical data is amenable to a hammer-on technique;
- d) receiving second music performance input from the player consisting essentially of activation of a second one of a plurality of fret buttons.
A method for providing realistic interaction by a player with a music-based video game using a game controller simulating a guitar and having a strum bar and a plurality of fret buttons, the method comprising:
- a) displaying to a player first target musical data associated with a musical composition,
- b) receiving first music performance input from the player comprising activation of a plurality of fret buttons and activation of a strum bar;
- c) displaying to a player second target musical data associated with the musical composition, the second target musical data visually indicating to a player that the musical event represented by the second target musical data is amenable to a pull-off technique;
- d) receiving second music performance input from the player consisting essentially of deactivation of one of a plurality of fret buttons.
Dependencies are inferred from the claim text.