Method and system for applying gearing effects to inertial tracking
AssigneeSony Computer Entertainment America LLC
InventorsGary M. Zalewski, Richard Marks, Xiadong Mao
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AssigneeSony Computer Entertainment America LLC
InventorsGary M. Zalewski, Richard Marks, Xiadong Mao
Estimating the term…
Methods and systems for interactive interfacing with a computer gaming system are provided. A method includes providing an input device, where the input device is configured to convey inertial data that is to be interpreted by the computer gaming system. The method then identifies an action to be performed by the computer gaming system, where the action is mapped to the inertial data provided by the input device. Then, the method applies a gearing between the action to be performed by the computer gaming system and the inertial data received from the input device. The gearing scales an adjustment to impact the action to be performed by the computer gaming system. The gearing can be set dynamically by the game, by the user, or can be preset by software or user configured in accordance with a gearing algorithm.
A method for interactive interfacing with a computer gaming system, comprising:
A system for enabling dynamic user interactivity between user actions and actions to be performed by a computer program, comprising:
An apparatus for enabling dynamic user interactivity between user actions and actions to be performed by a computer program, the apparatus comprising:
Dependencies are inferred from the claim text.