Audio processing and image generating apparatus, audio processing and image generating method, recording medium and program
AssigneeSony Computer Entertainment Inc.
InventorsMasaya Matsuura, John Belmonte, Anthony Carrico
Life of this patent
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Abstract
An audio processing and image generating apparatus for displaying novel line drawing images on a display screen according to music is disclosed. A character object line drawing image is displayed on a virtual road object line drawing image. Further, obstacle object line drawing images generated based on a result of a frequency analysis of an digital audio signal of CD data or the like are inserted in the virtual road object line drawing image.
Claims8
An audio processing and image generating apparatus comprising:
- means for analyzing an audio signal supplied from a recording medium storing said audio signal or via a communication link, wherein the means for analyzing the audio signal performs a frequency analysis and/or an amplitude analysis of the audio signal for a certain period of time;
- and
- means for generating a game image based on a result of an analysis of said audio signal, wherein the means for generating the game image generates a predetermined game image based on a result of the frequency analysis and/or the amplitude analysis of the audio signal,
- wherein the audio processing and image generating apparatus comprises a game machine;
- wherein said game image indicates the timing for an operator to manipulate a predetermined control member selected from a plurality of control members of a controller;
- wherein the analyzing the audio signal and the generating the game image are performed in parallel with a display process.
A method of audio processing and image generating comprising the steps of:
- analyzing an audio signal supplied from a recording medium storing said audio signal or via a communication link, wherein the analyzing the audio signal includes performing a frequency analysis and/or an amplitude analysis of the audio signal for a certain period of time;
- and
- generating a game image based on a result of an analysis of said audio signal, wherein the generating the game image includes generating a predetermined game image based on a result of the frequency analysis and/or the amplitude analysis of the audio signal,
- wherein the method of audio processing and image generating comprises a method for use in a game machine;
- wherein said game image indicates the timing for an operator to manipulate a predetermined control member selected from a plurality of control members of a controller;
- wherein the steps of analyzing and generating are performed in parallel with a display process.
A recording medium for storing a program, said program comprising the steps of:
- analyzing an audio signal supplied from a recording medium storing said audio signal or via a communication link, wherein the analyzing the audio signal includes performing a frequency analysis and/or an amplitude analysis of the audio signal for a certain period of time;
- and
- generating a game image based on a result of an analysis of said audio signal, wherein the generating the game image includes generating a predetermined game image based on a result of the frequency analysis and/or the amplitude analysis of the audio signal,
- wherein the program comprises a game program;
- wherein said game image indicates the timing for an operator to manipulate a predetermined control member selected from a plurality of control members of a controller;
- wherein the steps of analyzing and generating are performed in parallel with a display process.
A program comprising the steps of:
- analyzing an audio signal supplied from a recording medium storing said audio signal or via a communication link, wherein the analyzing the audio signal includes performing a frequency analysis and/or an amplitude analysis of the audio signal for a certain period of time;
- and
- generating a game image based on a result of an analysis of said audio signal, wherein the generating the game image includes generating a predetermined game image based on a result of the frequency analysis and/or the amplitude analysis of the audio signal,
- wherein the program comprises a game program;
- wherein said game image indicates the timing for an operator to manipulate a predetermined control member selected from a plurality of control members of a controller;
- wherein the steps of analyzing and generating are performed in parallel with a display process.
Dependencies are inferred from the claim text.