Gaming device having perceived skill
AssigneeIgt
InventorsMark W. Bansemer, James G. Nolz
Life of this patent
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AssigneeIgt
InventorsMark W. Bansemer, James G. Nolz
Estimating the term…
A gaming device wherein a player's skill at an action or event determines or appears to determine the player's success or failure. In reality, a database of information stores a number of successful results, and the game selects an award for each successful result. The action or event involves skill in real life, which requires the player to estimate the time an action will require and/or requires the player to aim at an object or estimate the direction necessary to successfully produce a result. The game can employ software adapted to determine if a player's aim or timing is successful. The game can alternatively randomly determine the player's success. The game displays the player's attempt or action on the screen depicting success or failure and awards gaming device credits or multipliers for successful results.
A gaming device controlled by a processor, said gaming device comprising:
A method of operating a gaming device having a game operable upon a wager by a player, said method comprising:
A method of operating a gaming device having a game operable upon a wager by a player, said method comprising:
A method of operating a gaming device having a game operable upon a wager by a player, said method comprising:
A method of operating a gaming device having a game operable upon a wager by a player, said method comprising:
Dependencies are inferred from the claim text.