System and method for modeling skills
AssigneeElectronic Data Systems Corporation
InventorsKathryn A. Rosenthal, Andrew J. Berner
Life of this patent
Estimating the term…
Abstract
A system and method for modeling skills includes three main components: a definition of at least one object (40) specifying a subject matter, a definition of at least one action (42) which may be applied to the defined object (40), and a definition of at least one context (48) in which the defined object and action are used. The context may include tool/technique (72), hardware (74), condition (76), industry (78), current and/or past employer (80), and business rationale (82).
Claims52
A computer-implemented method for data modeling a skill, comprising the steps of:
- defining, in a computer-readable medium, an object representing a subject matter of one or more skills;
- defining, in the computer-readable medium, at least one action, each action representing an activity of one or more skills;
- electronically interrelating the object and one of the actions to create a skill model data structure;
- and
- defining, in the computer-readable medium, at least one context, each context associated with the skill model to create a skill-context combination and representing a modifier of the skill associated with the skill model.
A computer-readable medium storing a skills model, the skills model comprising:
- a definition of at least one object representing a subject matter of one or more skills;
- a definition of at least one action, each action representing an activity of one or more skills;
- an electronic interrelationship of the object and one of the actions to create a skill model data structure;
- and
- a definition of at least one context, each context associated with the skill model to create a skill-context combination and representing a modifier of the skill associated with the skill model.
A skills model database embodied in a computer-readable medium, comprising:
- an object entity representing a subject matter of one or more skills;
- a plurality of action entities, each action entity representing an activity of one or more skills;
- an electronic relationship associating the object entity and one of the action entities to create a skill model data structure;
- and
- at least one context entity for the skill model, each context entity representing a modifier of the skill associated with the skill model.
Dependencies are inferred from the claim text.