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US 7,044,469 B1Granted
Game involving multiple communication methods
OwnerEarl Bushman, Owen Davis +4inventors
InventorsEarl Bushman, Owen Davis, Gary Jaffe, Jamie Peco, David Saad, Aaron Scheinberg
Life of this patent
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Abstract
A game combines two forms of communication, which, in preferred embodiments, are acting and drawing. In those embodiments, certain players try to act ideas presented on cards to drawers, who use dry-erase boards to draw, for different ends based on the specific embodiment.
Claims5
A method of playing a game, comprising:
- selecting from a deck a card having displayed thereon a word, phrase, or image to be seen by a first player and not by a second player;
- activating a timing device;
- attempting by the first player to communicate the word, phrase or image to a second player by acting;
- attempting by the second player to understand the word or phrase;
- attempting by the second player to convey to the first player by drawing the second player's understanding of what the word, phrase or image is;
- stopping play when the first player considers that the second player has correctly deduced the word, phase or image, a round being considered successful if the second player has successfully deduced the word, phrase or image within a specified time as determined by the timing device;
- and
- tracking the players progress based on successful rounds.
5 more elements
A method of playing a game, comprising:
- selecting from a deck a card having displayed thereon a word, phrase, or image to be seen by a first player and not by a second player;
- activating a timing device;
- attempting by the first player to communicate the word, phrase or image to a second player by drawing;
- attempting by the second player to understand the word or phrase;
- attempting by second player to convey to the first player by acting the second player's understanding of what the word, phrase or image is;
- stopping play when the first player considers that the second player has correctly deduced the word, phrase or image, a round being considered successful if the second player has successfully deduced the word, phase or image within a specified time as determined by the timing device;
- and
- tracking the players progress based on successful rounds.
5 more elements
A method of playing a game, comprising:
- selecting by one or more first players a card having displayed thereon one or more words to be conveyed to one or more second players;
- activating a timing device;
- acting out by the one or more first players the one or more words;
- attempting by the one or more second players to deduce from the acting the one or more words;
- attempting by the one or more second players to convey by drawing their understanding of the one or more words;
- deducing by the one or more first players from the drawings whether the one or more second players have accurately determined the one or more words;
- when the one or more first players believe that the one or more second players have accurately determined the one or more words, determining whether the one or more second players have accurately determined the one or more words within a specified time limit;
- and
- tracking the players' progress based on whether the one or more second players have accurately understood the one or more words and conveyed that understanding to the one or more first players within the specified time limit.
6 more elements
Dependencies are inferred from the claim text.