System and method for tracking and assessing movement skills in multidimensional space
AssigneeImpulse Technology Ltd.
InventorsBarry J. French, Kevin R. Ferguson
Life of this patent
Estimating the term…
Abstract
Accurate simulation of sport to quantify and train performance constructs by employing sensing electronics for determining, in essentially real time, the player's three dimensional positional changes in three or more degrees of freedom (three dimensions); and computer controlled sport specific cuing that evokes or prompts sport specific responses from the player that are measured to provide meaningful indicia of performance. The sport specific cuing is characterized as a virtual opponent that is responsive to, and interactive with, the player in real time. The virtual opponent continually delivers and/or responds to stimuli to create realistic movement challenges for the player.
Claims20
A physical activity system comprising:
- a tracking system for continuously tracking an overall physical location of a user in a defined physical space;
- and
- a computer operatively coupled to the tracking system for updating in real time a player virtual location in a virtual space corresponding to the physical location of the player in the physical space, and for updating a view of the virtual space;
- wherein the computer utilizes a measure of the user's power in updating the view of the virtual space.
A method of evaluating physical activity, the method comprising:
- continuously tracking an overall physical location of a user in a defined physical space, using a tracking system;
- and
- determining a power of the user from a history of the overall physical location of the user.
Dependencies are inferred from the claim text.