Gaming device having offer and acceptance game with hidden offer
AssigneeIgt
InventorAnthony J. Baerlocher
Life of this patent
Estimating the term…
Abstract
A gaming device including at least one displayed offer provided to a player, at least one input device for enabling the player to accept or reject each displayed offer provided to the player, and a hidden offer which the game does not reveal to the player during the acceptance or rejection of each of the provided displayed offers. The game provides and awards the hidden offer to the player if the player rejects each of the displayed offers. If the player accepts one of the provided displayed offers, the game awards the accepted offer to the player.
Claims41
A gaming device having a game comprising:
- a display device;
- a plurality of displayed offers, the values of which are each initially displayed to a player by the display device, wherein each value of each displayed offer is individually displayed to the player;
- a predetermined hidden offer independent of and different than said plurality of displayed offers wherein the value of said hidden offer is not initially displayed to the player;
- an offer acceptor;
- an offer rejecter;
- and
- a processor in communication with the display device, offer acceptor and offer rejecter, said processor operable to:
- (a) randomly select a first one of the displayed offers and provide said selected displayed offer to the player for acceptance or rejection and award the player the first selected displayed offer if the player accepts said selected displayed offer using the offer acceptor,
- (b) if the player rejects said first selected displayed offer using the offer rejecter, randomly select a second one of the displayed offers, provide said second selected displayed offer to the player, for acceptance or rejection and award the player said second selected displayed offer if the player accepts the selected displayed offer using the offer acceptor, and
- (c) award the hidden offer to the player if the player rejects the first and second selected displayed offers using the offer rejecter.
A gaming device having a game comprising:
- a plurality of displayed offers, the values of which are each initially displayed to a player, wherein each value of each displayed offer is individually displayed to the player;
- a predetermined number of said displayed offers, said predetermined number being greater than one;
- a predetermined hidden offer independent of and different than said plurality of displayed offers, wherein the value of said hidden offer is not initially displayed to the player;
- an offer acceptor;
- an offer rejecter;
- and
- a processor in communication with the offer acceptor and offer rejecter, said processor operable to
- (a) sequentially randomly select and provide said predetermined number of displayed offers to the player for acceptance or rejection until the player accepts one of the provided offers or the player rejects each provided offer using the offer rejector,
- (b) award the player the selected displayed offer and end the game if the player accepts the selected displayed offer using the offer acceptor, and
- (c) award the hidden offer to the player if the player rejects each selected displayed offer using the offer rejecter.
A gaming device comprising:
- a plurality of displayed offers, the values of which are each initially displayed to a player, wherein each value of each displayed offer is individually displayed to the player;
- a predetermined hidden offer independent of and different than said plurality of displayed offers, wherein the value of said hidden value is not initially displayed to the player;
- an offer acceptor;
- an offer rejecter;
- and
- a processor in communication with the offer acceptor and offer rejecter, said processor operable to
- (a) provide the hidden offer to the player for acceptance or rejection without revealing the value of the hidden offer,
- (b) randomly select a first one of the displayed offers and provide said selected displayed offer to the player for acceptance or rejection if the player rejects the hidden offer using the offer rejecter, and
- (c) randomly select a second one of the displayed offers and award said second selected displayed offer to the player if the player rejects said hidden offer and said first selected displayed offer using the offer rejecter.
A gaming device comprising:
- a plurality of displayed offers, the values of which are each initially displayed to a player wherein each value of each displayed offer is individually displayed to the player;
- a predetermined hidden offer independent of and different than said plurality of displayed offers, wherein the value of said hidden value is not initially displayed to the player;
- an offer acceptor;
- an offer rejecter;
- and
- a processor in communication with the offer acceptor and offer rejecter, said processor operable to select a first one of the displayed offers or the hidden offer and provide said selected displayed or hidden offer to the player for acceptance or rejection, sequentially provide a predetermined number greater than one of the displayed or hidden offers to the player for acceptance or rejection if the player rejects the previously provided selected displayed or hidden offer using the offer rejecter, and award said selected displayed offer or hidden offer to the player if the player accepts said selected displayed offer or hidden offer.
A gaming device comprising:
- a plurality of displayed offers, wherein each of said displayed offers has a displayed value that is adapted to be provided to a player;
- predetermined hidden offer adapted to be provided to the player, said hidden offer having a value, said hidden offer provided to the player without revealing said value of the hidden offer, wherein the hidden offer is independent of each of the plurality of displayed offers;
- means for randomly determining if one of the displayed offers or the hidden offer is to be provided to the player;
- and
- means for enabling the player to accept or reject said offers after simultaneously displaying each of said displayed offers to the player.
A gaming device comprising:
- a plurality of offers adapted to be provided to a player, said offers including a plurality of displayed offers and predetermined hidden offer which is independent of each of the plurality of displayed offers, wherein each displayed offer is associated with a displayed value and a value of the hidden offer is not revealed to the player when the hidden offer is provided to the player for acceptance or rejection;
- means for randomly selecting one of said offers to provide to the player;
- and
- means for enabling the player to accept or reject each of said provided displayed offers or provided hidden offer after simultaneously displaying the values of each of said displayed offers to the player.
A gaming device having a game comprising:
- a display device;
- a plurality of values, wherein a plurality of but less than all of said values are initially simultaneously displayed by the display device and at least one of said values is predetermined and independent of said other values and not initially displayed to the player by the display device;
- an offer acceptor;
- an offer rejecter;
- and
- a processor in communication with the offer acceptor and offer rejecter, said processor operable to sequentially select one of said values, offer said selected value to the player for acceptance or rejection without displaying the value if the selected value is the independent value not initially displayed to the player, until the player accepts said offered value or the player has rejected a predetermined number of values greater than one, and award said selected value to the player if the player accepts said selected value.
A method of operating a gaming device, said method comprising the steps of:
- (a) individually displaying each of a plurality of displayed offers to a player, wherein a displayed value is associated with each individually displayed offer;
- (b) selecting one of the displayed offers;
- (c) providing said selected displayed offer to the player for acceptance or rejection;
- (d) enabling said player to accept or reject said selected displayed offer;
- (e) repeating steps (b) to (d) at least once if the player does not accept one of the selected displayed offers provided to the player;
- (f) awarding the player the selected displayed offer if the player accepts said selected displayed offer;
- and
- (g) providing a predetermined hidden offer to said player if said player rejects said selected displayed offers, wherein said predetermined hidden offer is independent from and different than said plurality of displayed offers.
A method of operating a gaming device, said method comprising the steps of:
- (a) displaying a plurality of displayed offers to a player, wherein each displayed offer has a displayed value;
- (b) providing a hidden offer to the player without revealing a value of the hidden offer;
- (c) enabling said player to accept or reject said hidden offer after simultaneously displaying the values of each of said displayed offers to the player;
- (d) awarding the player the value of the hidden offer if the player accepts said hidden offer;
- (e) selecting one of the displayed offers if the player rejects said hidden offer;
- (f) providing said selected displayed offer to said player for acceptance or rejection if said player rejects said hidden offer;
- (g) enabling said player to accept or reject said selected displayed offer;
- (h) awarding the player the selected displayed offer if the player accepts said selected displayed offer;
- and
- (i) awarding the player one of the displayed offers if said player rejects said hidden offer and said selected displayed offer.
A method of operating a gaming device, said method comprising the steps of:
- (a) displaying a plurality of displayed offers to a player, wherein each displayed offer has a displayed value;
- (b) selecting one of the displayed offers;
- (c) providing the selected displayed offer to the player;
- (d) simultaneously providing predetermined hidden offer to the player, wherein the hidden offer is independent of each of the plurality of displayed offers;
- (e) enabling the player to accept or reject said selected displayed offer after simultaneously displaying the values of each of said displayed offers to the player;
- (f) simultaneously enabling said player to accept or reject said hidden offer;
- and
- (g) providing an award to the player based on each offer accepted by the player.
A method for operating a gaming device, said method comprising the steps of:
- (a) selecting a plurality of potential offers, wherein each potential offer has a value;
- (b) simultaneously displaying the values of each of said offers to a player;
- (c) keeping at least one offer independently hidden from the player, wherein the hidden offer is predetermined and independent of each of the plurality of displayed offers;
- and
- (d) randomly determining the order of when to provide said hidden offer and at least one of the displayed offers to the player for acceptance or rejection.
A method of operating a gaming device, said method comprising the steps of:
- (a) displaying a plurality of displayed offers to a player, wherein each displayed offer has a displayed value;
- (b) selecting one of the displayed offers;
- (c) providing the selected displayed offer to the player;
- (d) simultaneously providing a hidden offer to the player;
- (e) enabling the player to accept or reject said selected displayed offer after simultaneously displaying the values of each of said displayed offers to the player;
- (f) simultaneously enabling said player to accept or reject said hidden offer;
- (g) providing a second displayed offer and a second hidden offer to the player if the player rejects said displayed offer and said hidden offer;
- and
- (h) providing an award to the player based on each offer accepted by the player.
A method of operating a gaming device, said method comprising the steps of:
- (a) displaying a plurality of displayed offers to a player, wherein each displayed offer has a displayed value;
- (b) selecting one of the displayed offers;
- (c) providing the selected displayed offer to the player;
- (d) simultaneously providing a hidden offer to the player;
- (e) enabling the player to accept or reject said selected displayed offer after simultaneously displaying the values of each of said displayed offers to the player;
- (f) simultaneously enabling said player to accept or reject said hidden offer;
- (g) providing a second displayed offer to the player if the player rejects said displayed offer and said hidden offer;
- and
- (h) providing an award to the player based on each offer accepted by the player.
Dependencies are inferred from the claim text.