Stackable domino game
OwnerScott C. Snyderinventor
Life of this patent
Estimating the term…
Abstract
A stackable dominoes game having stepped, tile-shaped playing pieces. The playing pieces have upper and lower levels and at least three segments. The segments are marked with first and second indicia and the pieces are played by stacking them atop one another so that only segments having matching indicia are in vertical contact. The indicia may be patterns of dots, such as a one-dot pattern and a four-dot pattern. A game board is provided having a grid for aligning the playing pieces thereon. Fence pieces are provided for defining a confined area of the grid for playing the pieces therein, depending on the desired degree of difficulty. Additional pieces are provided for other aspects of play.
Claims28
A game apparatus, comprising:
- a plurality of elongate, tile-shaped playing pieces, each said playing piece having at least three substantially equal-sized segments arranged in a row so that when viewed from a top side said piece is one segment wide and at least three segments long, each of said segments having a substantially identical shape so that segments of said pieces are individually superimposable upon one another;
- said segments of at least some of said playing pieces being distinguished by at least first and second indicia on said top sides thereof;
- at least some of said playing pieces having differing stepped configurations as viewed from a side such that some of said segments thereof have a two-level thickness and other segments thereof have a one-level thickness so as to form overhanging or underlying portions of said playing pieces;
- so that said playing pieces are stackable in play with indicia that match on each segment of upper and lower pieces that are in contact with one another.
A game apparatus, comprising:
- a plurality of elongate, rectangular, stepped playing pieces;
- each said playing piece having thickness of first and second levels as newed from a side and comprising three substantially square, equal-sized segments arranged in a row so that when viewed from a top side said piece is one segment wide and three segments long;
- said segments being distinguished by a binary set of indicia on said top sides thereof, so that playing pieces are stackable in play so that either first or second indicia match on each segment of upper and lower pieces that are in contact with one another.
A game apparatus, comprising:
- a plurality of tile-shaped playing pieces, each said playing piece being elongate and having at least three segments in lengthwise arrangement along a long axis said piece, each of said segments having a matching shape so that segments of said pieces are individually superimposable upon one another;
- said segments of at least some of said playing pieces being distinguished by at least first and second indicia;
- at least some of said playing pieces having differing stepped configurations such that some of said segments thereof have a two-level thickness and other segments thereof have a one-level thickness so as to form overhanging or underlying portions of said playing pieces, so that said playing pieces are stackable in play with indicia that match on each segment of upper and lower pieces that are in contact with one another;
- a game board having a grid pattern formed thereon for aligning placement of said playing pieces;
- means for defining a confined playing area on said grid pattern for placement of said playing pieces therein, said means for defining a confined playing area on said grid pattern comprising:
- a plurality of elongate fence pieces for being placed in alignment with said grid pattern so as to selectively define confined playing areas of varying size;
- and
- at least one riser piece having a thickness equal to a single level of said playing pieces, for being placed on said game board between said fence pieces so as to form a plurality of ascending levels within said confined playing area.
Dependencies are inferred from the claim text.