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US 6,796,561 B2Granted
Game with commonly moved enemy
AssigneeMattel, Inc.
InventorJonathan Bedford
Life of this patent
Estimating the term…
Abstract
A game wherein players move their game pieces around a pathway collecting tokens from a plurality of stores while trying to avoid sharing a space with a commonly controlled chaser piece is described. Moreover, the game may be portable. In some cases, the game apparatus may be carried in a plastic case that resembles a hard-backed book. The game components may be based on an individual chapter from a published children's book or novel.
Claims8
A game comprising:
- a game board including:
- a planar playing field having a plurality of spaces, wherein a subset of the spaces include indicia indicating draw card spaces;
- a commonly controlled enemy mover;
- a plurality of individually controlled player movers;
- a common target figure;
- and
- a plurality of cards including:
- an enemy mover card including indicia requiring to move the enemy mover a predetermined number of spaces;
- and
- a player mover card including indicia requiring to move at least one of said player movers a predetermined number of spaces.
7 more elements
A method of playing a game comprising:
- providing a gameboard including a plurality of spaces, where a subset of the spaces are draw card spaces having indicia indicating that a player landing on the draw card space should draw a card;
- providing a player mover, a commonly controlled enemy mover and a common target figure;
- providing a plurality of cards having movement indicia;
- providing a random number generator;
- generating a number with the random number generator;
- moving the player mover on the game board according to the number;
- drawing a card when the player mover lands on a draw card space and requiring to move the enemy mover the number of spaces indicated on the card if the card is an enemy mover card;
- or
- requiring to move the player mover the number of spaces indicated on the card if the card is a player mover card;
- removing the enemy mover from the game board by:
- obtaining an attack card;
- moving the player mover the number of spaces indicated by the attack card;
- and
- landing with exact count on the space the enemy mover occupies;
- and
- moving to be first on a space that is occupied by a target figure.
13 more elements
Dependencies are inferred from the claim text.