System and method for interactive game-play scheduled based on real-life events
AssigneeACTV, Inc.
InventorsEric Robert Lavanchy, Anthony Frank Zito, Richard Edward Lamb
Life of this patent
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AssigneeACTV, Inc.
InventorsEric Robert Lavanchy, Anthony Frank Zito, Richard Edward Lamb
Estimating the term…
A method and system for providing on-line game competition are provided. Players select their favorite teams, join with other fans of the team, and compete against players on the opposite team. Teams compete against each other in matches, where matches are based on schedules of real-life events, such as sports schedules or entertainment schedules. Players are grouped with other players associated with their favorite teams, and matches are organized. Various trivia questions may be presented, and players have a predetermined period of time to answer the questions. Points may be awarded based on a player's success in competition and the overall teams success in matches. Further, prizes are awarded based on points received by a player.
A method for computer-implemented game-play comprising:
A method for computer-implemented game-play comprising:
A system for controlling game-play, in which a plurality of players, participate in one or more contests through input/output devices connected to a central server which manages the one or more contests, the system comprising:
A system for controlling game-play, in which a plurality of players participate in one or more contests through input/output devices connected to a central server which manages the one or more contests, the system comprising:
A player system for enabling a player having a selected association with a real-life participant in a scheduled event to participate in one or more contests offered by a contest system connected to the player system over a network server which manages the contests, the player system comprising:
A player system for enabling a player having a selected association with an entity to participate in one or more contests offered by a contest system connected to the player system over a network server which manages the contests, the player system comprising:
Dependencies are inferred from the claim text.