Systems, methods and computer program products for collaborative learning
AssigneeMindBlazer, Inc.
InventorsPatrick S. Thean, William C. Whitley
Life of this patent
Estimating the term…
Loading patent…
AssigneeMindBlazer, Inc.
InventorsPatrick S. Thean, William C. Whitley
Estimating the term…
A collaborative learning system, method and computer program product permits live, real time interaction between the audience and a presenter in a controlled learning environment. The collaborative learning system, method and computer program product provides a learning process that facilitates the transfer of expertise and knowledge using “push” technology. The system includes a presenter subsystem, a backbone subsystem and an audience subsystem. The process includes pre-event, event and post-event stages. During the pre-event stage, content is created and optimized, and the producer “coaches” the presenter. During the event stage, the presenter and the producer, using the presenter subsystem, push the event material to the audience located remotely at the audience subsystem via the backbone subsystem. The event materials may comprise slides, streaming audio/video and interactive answers to questions and responses to audience feedback. During the post-event stage, follow-up materials are prepared and presented to the audience, case studies are analyzed and the results are presented to the audience, and the event and related documents are “chunked” and archived for later retrieval on demand via a microsite.
A collaborative learning event system, said system comprising:
A method for conducting a collaborative learning event, said method comprising the steps of:
A computer program product for conducting a collaborative learning event, the computer program product comprising:
A method for conducting a collaborative learning event, the method comprising the steps of:
Dependencies are inferred from the claim text.