A recording medium provided with a program read and executed by a computer which serves as a game server for executing a game in which game values are transferred between an owner and at least one player, the program causing the computer to perform the steps of:
- a) receiving a player entry request to the computer in which the game is executed via a network, the player entry request being issued from a game participant who wants to participate in the game as a player;
- b) receiving an owner entry request to the computer via the network, the owner entry request being issued from a game participant who wants to participate in the game as an owner;
- c) determining an owner from at least one game participant who has issued the owner entry request, in accordance with a predetermined owner requirement;
- d) receiving a first amount of game values and a player-payout requirement used in the game from the game participant who has issued the player entry request;
- e) executing the game while involving the player participated in the step a) and the owner determined in the step c);
- f) judging whether the player satisfies the player-payout requirement, after the step e) is finished;
- g) paying out a second amount of game values to the player who satisfies the player-payout requirement, the second amount of game values being determined in accordance with the first amount of game values and the player-payout requirement;
- h) paying out at least a part of total amount of the game values received in the step d) to the owner, in accordance with a predetermined owner-payment requirement.