Gaming machine
AssigneeAruze Corp.
InventorsKazuyoshi Kodachi, Humio Nakano
Life of this patent
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AssigneeAruze Corp.
InventorsKazuyoshi Kodachi, Humio Nakano
Estimating the term…
A gaming machine has a principal display that displays a plurality of symbols in varying and stopped states. The player is rewarded when the stop state corresponds to a specific stop state. A predictive display displays whether the specific stop state is to be displayed. Start and stop devices are manipulated by a player, and a controller determines whether the specific stop state is to be permitted and a predictive display mode based on the result of the determination. The controller determines whether the likelihood of appearance of the specific stop state is changeable in conjunction with a change in the game resulting from the passage of time. The player adjusts the stop manipulation while confirming changes of the predictive display or expecting the appearance of a known predictive display. In this manner, an effective variable demonstration is achieved, and the fun of the game is enhanced.
A gaming machine for use by a player, the gaming machine comprising:
A gaming machine for use by a player, the gaming machine comprising:
Dependencies are inferred from the claim text.