Gaming device for changing a player's environment
AssigneeIgt
InventorsJoseph E. Kaminkow, Brian K. Baker, Daniel J. Waller
Life of this patent
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Abstract
The present invention relates to a method and apparatus for emulating a storm associated with a gaming device. The invention includes a topper unit connected to the housing of the gaming device, where the topper unit includes a blower mechanism to create an air stream that emulates winds associated with a storm. The topper unit further includes an illumination source that emulates lightening associated with a storm. Thunder is provided by a sound card that transmits the thunder through speakers attached to the gaming device.
Claims45
A gaming device comprising:
- a primary game operable upon a wager by a player;
- a secondary game initiated upon the occurrence of a triggering event in the primary game, said secondary game including a plurality of different secondary game events;
- a housing;
- a controller contained in the housing;
- and
- means connected to the controller for creating an air stream directed out of the housing toward the player caused by and after an occurrence of on at least one of the secondary game events.
A gaming device for emulating certain characteristics of a natural weather occurrence, said gaming device comprising:
- a primary game operable upon a wager by a player;
- a secondary game initiated upon the occurrence of a triggering event in the primary game, said secondary game including a plurality of different secondary game events;
- a housing;
- a controller contained in the housing;
- means connected to the controller for generating an air stream emulating winds associated with a natural weather occurrence in conjunction with at least one of the secondary game events;
- means connected to the controller for emulating visual weather effects in conjunction with said secondary game event;
- and
- means connected to the controller for emulating audio weather effects in conjunction with said secondary game event.
A blower mechanism for use with a gaming device, said blower mechanism comprising:
- means for creating an air stream and directing the air stream toward a player in conjunction with at least one game event in a secondary game, wherein the secondary game is initiated upon the occurrence of a triggering event in a primary game;
- and
- a diffuser fluidly communicating with the air stream means.
A method for a gaming device for displaying weather effects associated with a game, said method comprising:
- displaying a primary game to a player, said primary game operable upon a wager by the player;
- displaying a secondary game upon the occurrence of a triggering event in the primary game, said secondary game including a plurality of different secondary game events;
- generating an air stream using a blower mechanism connected to said gaming device and directing the air stream toward the player based on at least one of the secondary game events;
- creating visual weather effects using an illumination source based on said secondary game event;
- and
- generating audio weather effects sounds through speakers connected to said gaming device based on said secondary game event.
A gaming device comprising:
- a primary game operable upon a wager by a player;
- a secondary game initiated upon the occurrence of a triggering event in the primary game, said secondary game including a plurality of different secondary game events;
- a housing;
- a controller operable to control the primary game and the secondary game;
- and
- a blower mechanism attached to the housing and controlled by the controller,
- wherein the blower mechanism is operable to generate and direct an air stream from the housing toward the player based on at least one of the secondary game events.
A gaming device which displays weather effects associated with a game, said gaming device comprising:
- a primary game operable upon a wager by a player;
- a secondary game initiated upon the occurrence of a triggering event in the primary game, said secondary game including a plurality of different secondary game events;
- a housing;
- a controller operable to control the primary game and secondary game;
- a blower mechanism connected to the housing and controlled by the controller, said blower mechanism operable to generate an air stream emulating wind in conjunction with at least one of the secondary game events;
- an illumination device connected to the housing and controlled by the controller, said illumination device operable to create visual weather effects in conjunction with said secondary game event;
- and
- an audio device connected to housing and controlled by the controller, said audio device operable to generate audio weather effects in conjunction with said secondary game event.
Dependencies are inferred from the claim text.