Game system and program
AssigneeNamco Ltd.
InventorToshiyuki Koike
Life of this patent
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AssigneeNamco Ltd.
InventorToshiyuki Koike
Estimating the term…
The objective of this invention is to provide a game system and program that enable a greater variety of replay images, removing any monotony from such replay images. If an enemy object (16) is “locked-on” during a game, virtual camera change data is stored as replay data and virtual cameras for replay CA to CE are changed to a virtual camera CP pointing towards the enemy object (16) from the player object (10) or a virtual camera CQ disposed in close proximity to the enemy object (16). When an action occurs between first and second objects (or when such an action becomes possible), or when it is determined that first and second objects are in a given positional relationship, based on position data, the virtual camera for replay changes. The system determines a packet necessary for the replay processing of the current frame (a packet comprising virtual camera change data), and stores it as replay data. After a virtual camera has changed, further changes in the virtual camera are prohibited until a given period of time has elapsed.
A game system which creates a game image, comprising:
A game system which creates a game image, comprising:
A game system which creates a game image, comprising:
A computer-usable program embodied on an information storage medium or in a carrier wave, comprising a processing routine for implementing:
A computer-usable program embodied on an information storage medium or in a carrier wave, comprising a processing routine for implementing:
A computer-usable program embodied on an information storage medium or in a carrier wave, comprising a processing routine for implementing:
A method for generating game images, comprising:
A method for generating game images, comprising:
A method for generating game images, comprising:
Dependencies are inferred from the claim text.