Story generating game system using partial programs with different endings
AssigneesKonami Corporation, Konami Computer Entertainment Tokyo, Inc.
InventorsKoji Igarashi, Masahiko Saito
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Abstract
In a game program production method which can create game programs, a plurality of different partial scenarios different from one another are prepared and one story is formed by successively linking partial scenarios from first to fourth ones selected substantially randomly from the partial scenarios by the use of pseudo-random numbers. Thus, a wide variety of stories can be written in this way by combining many and various partial scenarios. Thus, the method is realized by a game system and a recording medium with which players can enjoy games that are rich in variety.
Claims11
A method of producing a game program that executes a game in accordance with a story divisible into a first plurality of stages, said first plurality being a predetermined number, comprising the steps of:
- storing a plurality of partial programs which define a second plurality of partial scenarios, the number of said second plurality of shoos being greater than the predetermined number of the stages in said first plurality, each of said partial scenarios having at least one end condition;
- and
- successively selecting the stored partial programs to assign each selected partial program to each of the predetermined number of the stages with reference to the end condition of each selected partial program and to thereby combine the partial programs to make up the story,
- wherein the predetermined number of the stages is equal to four and the story is made up by successively combining partial programs selected in third and fourth stages with partial programs selected in first and second stages after execution of a second partial program.
A game system capable of executing a game in accordance with a player operations and a story divisible into a first plurality of stages, said first plurality being a predetermined number, comprising:
- storage means for storing a plurality of partial programs which define a second plurality of partial scenarios, said second plurality being greater in number than the predetermined number of the stages, each of said partial scenarios having at least one end condition;
- scenario processing means, operable in response to the player operations, for successively selecting the stored partial programs to assign each selected partial program to each of the predetermined number of the stages with reference to the end condition of each selected partial program and to thereby combine the partial programs to make up the story,
- wherein the predetermined number of the stages is equal to four and the story is made up by successively combining partial programs selected in third and fourth stages with partial programs selected in first and second stages after execution of a second partial program.
A computer-readable red medium for use in executing a game according to player operations and a story divisible into a first plurality of stages, said first plurality being a predetermined number, the computer-readable recording medium being operable in accordance with a program that is executed by a computer and that comprises the steps of:
- storing a plurality of partial programs which define a second plurality of partial scenarios and which are greater in number than the predetermined number of the stages, each of said partial scenarios having at least one end condition;
- and
- successively selecting the stored partial programs to assign each selected partial program to each of the predetermined number of the stages with reference to the end condition of each selected partial program and to thereby combine the partial programs to make up the story,
- wherein the predetermined number of the stages is equal to four and the story is made up by successively combining partial programs selected in third and fourth stages with partial programs selected in first and second stages after execution of a second partial program.
Dependencies are inferred from the claim text.