Memory card device, video game apparatus, and program providing medium
AssigneeSony Computer Entertainment Inc.
InventorAkihiro Sugimura
Life of this patent
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Abstract
A memory card device comprises an input unit such as button, etc., for operating stored program, a display unit for displaying information in accordance with the program, a control unit such as a microcomputer, having a program memory section for storing the program, a connector connecting to an equipment body such as a video game apparatus, and a non-volatile memory as a data storage. Data such as program or game result, etc. transferred from the video game apparatus body to the memory card device may be written into the non-volatile memory through the control unit. The memory card device is capable of executing a down-loaded program from the equipment body. Game result in the memory card device can be loaded into the equipment body.
Claims6
A memory card device having an interface connectable to a video game apparatus, the device comprising:
- a first memory for storing data transferred from the video game apparatus as resultant data obtained through execution of a first program in the video game apparatus;
- a second memory for storing a second program;
- a control unit for controlling execution of the second program;
- a display unit for displaying information in accordance with the second program;
- an operation input unit for operating the second program;
- and
- a power supply unit for supplying power utilized for executing the second program,
- wherein the second program is down-loaded from the video game apparatus into the second memory through the interface connected between the second memory and the video game apparatus, and the second program down-loaded into the second memory and the first program executed at the video game apparatus are programs different from each other, and
- wherein the control unit executes the second program down-loaded into the second memory, and
- wherein attribute data utilized at the control unit under the second program is down-loaded into the second memory through the interface from the video game apparatus along with the second program, and the control unit has a function to vary the attribute data in accordance with input from the operation input unit.
A memory card device functioning as an auxiliary memory unit of a video game apparatus, comprising:
- a memory for storing data;
- an interface connected to the video game apparatus;
- a program storage memory for storing a program;
- a control unit that executes the program;
- a display unit for displaying information in accordance with the executed program;
- an operation input unit for operating the program;
- and
- a power supply unit for supplying power utilized for executing the program;
- wherein the program is down-loaded from the video game apparatus into the program storage memory through the interface connected between the program storage memory and the video game apparatus;
- wherein attribute data utilized in the control unit under the program is down-loaded into the program storage memory through the interface from the video game apparatus, and the control unit has a function to vary the attribute data in accordance with input from the operation input unit.
A memory card device having an interface connectable to a video game apparatus, the device comprising:
- a program storage memory for storing a program;
- a control unit that executes the program;
- a display unit for displaying information in accordance with the program;
- an operation input unit for operating the program;
- and
- a power supply unit for supplying power utilized for executing the program,
- wherein the program is down-loaded from the video game apparatus into the program storage memory through the interface connected between the program storage memory and the video game apparatus and the program down-loaded into the program storage memory and a game program executed at the video game apparatus are different from each other,
- and wherein attribute data utilized at the control unit under the program is down-loaded into the program storage memory through the interface from the video game apparatus along with the program, and the control unit has a function to vary the attribute data in accordance with input from the operation input unit.
Dependencies are inferred from the claim text.