Card game and method thereof for playing a real time card game
OwnerShaun Mahar, Greggory Schwartz +1inventors
InventorsShaun Mahar, Greggory Schwartz, Raffi Tasci
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Abstract
A card game that can be played with physical cards, or alternatively, as a computer game, video game, electronic game, and the like. The game incorporates both elements of chance and strategy and allows for cards to become collectible, some of which are provided as rare cards to add to the excitement of the game. Key rules of the game, such as the flow render the game a real time card game in which plays are made, not by turn, but by a mechanism which involves the elements of chance, strategy and players' abilities. The power, effectiveness and functionality of cards can dynamically change.
Claims23
A method of playing a game involving two or more players, the method comprising the steps of:
- obtaining a reservoir of game components;
- enabling players to draw from the reservoir of game components in accordance with rules of play;
- and
- each player executing plays or series of plays, based on a flow control that uses one or more of the elements of chance, strategy, skill, knowledge, and variables to determine which player is to execute the next play or series of plays.
Dependencies are inferred from the claim text.