Method for playing an auxiliary game with prize rewarding system
AssigneeLabtronix Concept Inc.
InventorGérald Duhamel
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AssigneeLabtronix Concept Inc.
InventorGérald Duhamel
Estimating the term…
A method for playing an auxiliary game depending on the results or events of a primary game is provided. The events of the primary game are divided in three classes: credit event, no-credit event and non-event hold, and those events have different influences on the auxiliary game. The method for playing the auxiliary game comprises keeping information coming from the primary game and awarding the player of the primary game when a certain criteria is achieved on the auxiliary game. The method also comprises a visual display of the information recorded by the auxiliary game to improve the pleasure and to maintain the interest of the player who plays the primary game. The preferred embodiment of the method is an electronic gaming apparatus in which Blackjack is the primary game. A loss is defined as a no-credit event in the auxiliary game, a win with 21 is a credit event and other games are non-event holds. The visual display could be a matrix display wherein credit and no-credit events would be shown sequentially.
A method of awarding a prize in an auxiliary game played along with a principal game, the method comprising the steps of:
A method of awarding a prize in an auxiliary game played along with a principal game, the method comprising the steps of:
Dependencies are inferred from the claim text.