Method of playing game and gaming device with interactive driving game display
AssigneeAnchor Gaming
InventorWilliam R. Adams
Life of this patent
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Abstract
Methods of playing games and gaming devices useful with playing games whereby the gaming device comprises a first gaming unit for displaying a randomly selected combination of indicia and the means for generating at least one signal corresponding to the first gaming unit. The gaming device also comprises a second gaming unit for displaying an interactive driving video game whereby the second gaming unit is operatively connected to the first gaming unit and the second gaming unit becomes actuable or is activated in response to the signal generated by the first gaming unit.
Claims19
A gaming device comprising:
- a first gaming unit configured to generate a randomly selected combination of indicia for a first game and to generate at least one signal responsive to an event associated with play thereof;
- a first display operably coupled to the first gaming unit for displaying the randomly generated, randomly selected combination of indicia;
- a second gaming unit operably coupled to the first gaming unit and configured to enable initiation of play of an interactive video driving game having a randomly generated outcome responsive to receipt of the at least one signal, the second gaming unit being further configured to generate indicia of the interactive video driving game and to alter at least one characteristic of the interactive video driving game comprising maneuvering a vehicle along a path responsive to player input after inception of vehicle movement during play of the interactive video driving game without affecting randomness of play thereof;
- a second display operably coupled to the second gaming unit for displaying the indicia of the interactive video driving game;
- and
- at least one input device operably coupled to the second gaming unit for receiving the player input.
A gaming device comprising:
- a first gaming unit configured to generate a randomly selected combination of indicia for a first game and to generate at least one signal responsive to an event associated with play thereof;
- a first display operably coupled to the first gaming unit for displaying the randomly generated, randomly selected combination of indicia;
- a second gaming unit operably coupled to the first gaming unit and configured to enable initiation of play of an interactive video driving game having a randomly generated outcome responsive to receipt of the at least one signal, the second gaming unit being further configured to generate indicia of the interactive video driving game and to alter at least one indicia of the interactive video driving game responsive to player input during the play of the interactive video driving game without affecting randomness of play thereof, wherein the second gaming unit is configured to generate an award having a magnitude related to a perceived distance driven during play of the interactive video driving game on the second gaming unit, the perceived distance driven being independent of any player input;
- a second display operably coupled to the second gaming unit for displaying the indicia of the interactive video driving game;
- and
- at least one input device operably coupled to the second gaming unit for receiving the player input.
A gaming device comprising:
- a first gaming unit configured to generate a randomly selected combination of indicia for a first game and to generate at least one signal responsive to an event associated with play thereof;
- a first display operably coupled to the first gaming unit for displaying the randomly generated, randomly selected combination of indicia;
- a second gaming unit operably coupled to the first gaming unit and configured to enable initiation of play of an interactive video driving game having a randomly generated outcome responsive to receipt of the at least one signal, the second gaming unit being further configured to generate indicia of the interactive video driving game and to alter at least one indicia of the interactive video driving game responsive to player input during the play of the interactive video driving game without affecting randomness of play thereof, wherein the second gaming unit is configured to accept player intervention through the at least one input device during the play of the interactive video driving game to obtain an award generated before completion of play of the interactive video game absent the player intervention;
- a second display operably coupled to the second gaming unit for displaying the indicia of the interactive video driving game;
- and
- at least one input device operably coupled to the second gaming unit for receiving the player input.
Dependencies are inferred from the claim text.