Display techniques for three dimensional virtual reality
AssigneeLucent Technologies Inc.
InventorsGianpaolo U. Carraro, James Robert Ensor
Life of this patent
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AssigneeLucent Technologies Inc.
InventorsGianpaolo U. Carraro, James Robert Ensor
Estimating the term…
A limitation of a three-dimensional world in which objects in the distance may be represented in only two dimensions as a video on a screen is that when an object within the field represented by the video undergoes a trajectory that takes it to a location in the world that is not represented by the video but instead is a location in the foreground which is represented by computer graphics, namely, any portion of the object that is no longer on the video screen disappears. To overcome this limitation, when an object within the field represented by the video undergoes a trajectory that takes it to a location in the world that is not represented by the video but instead is a location in the foreground which is represented by computer graphics, such an object, or portion thereof, is made to continue to be visible to the user by representing it at the foreground location to which its trajectory was carrying it using computer graphic techniques, rather than video. Thus, the video object “pops” out of the video and becomes visible, e.g., in front of, or to the side of, the video screen, rather than becoming invisible because it is no longer on the video screen.
A method for use in processing a view of a three dimensional world in which a first portion of said world is modeled as computer graphics and a second portion of said world is represented by a video, wherein said video is made up of a sequence of images displayed on a video screen which exists in said first portion of said world, said video displaying a plurality of objects, the method comprising the steps of:
A method for use in processing a view of a three dimensional world in which a first portion of said world is modeled as computer graphics and a second portion of said world is represented by a video, wherein said video is made up of a sequence of images displayed on a video screen which exists in said first portion of said world, said video displaying a plurality of objects, the method comprising the steps of:
Apparatus for use in processing a view of a three dimensional world in which a first portion of said world is modeled as computer graphics and a second portion of said world is represented by a video, wherein said video is made up of a sequence of images displayed on a video screen which exists in said first portion of said world, said video displaying a plurality of objects, said apparatus comprising:
Apparatus for use in processing a view on a three dimensional world in which a first portion of said world is modeled as computer graphics and a second portion of said world is represented by a video, comprising:
A system for displaying an apparently three dimensional world to a user, in which a first part of said three dimensional world is displayed as computer graphics and a second part is displayed as video on a video screen, wherein said video is made up of a sequence of images displayed on a video screen which exists in said first portion of said world, said video displaying a plurality of objects, the method, said system comprising:
Dependencies are inferred from the claim text.