Method of making a three dimensional object
AssigneeMilwaukee School of Engineering
InventorVito R. Gervasi
Life of this patent
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Abstract
A method for forming a three dimensional object, the method including the steps of generating a digital representation of the object, generating a digital representation of a build style lattice having a substantially uniform, conformal tetrahedron structure, overlaying the respective representations of the object and the build style, intersecting the overlaid representations to generate a digital representation of the object incorporating the build style; and fabricating the digital representation of the object incorporating the build style by solid free form fabrication.
Claims24
A method for forming a three dimensional object, said method comprising the acts of
- generating a digital representation of the object;
- generating a digital representation of a build style lattice having a substantially uniform, conformal tetrahedron structure;
- overlaying the respective representations of the object and the build style;
- intersecting the overlaid representations to generate a digital representation of the object incorporating the build style;
- and
- fabricating the object incorporating the build style from the digital representation of the object incorporating the build style by solid free form fabrication.
A method for forming a three dimensional object, said method comprising the acts of
- generating a digital representation of the object including a representation of a surface of the object;
- generating a digital representation of a build style lattice having a substantially uniform, conformal tetrahedron structure, the lattice including a plurality of substantially uniform conformal tetrahedrons, each tetrahedron including four legs extending from a node, the legs having a uniform length and thickness, the legs extending from the node to define therebetween substantially equal included angles;
- overlaying the respective representations of the object and the build style;
- intersecting the overlaid representations to generate a digital representation of the object incorporating the build style;
- and
- fabricating the object incorporating the build style from the digital representation to form a boundary skin and a lattice integrally formed with and extending from the skin.
Dependencies are inferred from the claim text.