Hand held electronic game with sensors for realistic simulation
AssigneeRadica China Limited
InventorsKathryn Strauss, Eric Chiang, Brian Ng, Isaac Lee, Zhou Hui Bao, Steve Bristow, David Wirt
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AssigneeRadica China Limited
InventorsKathryn Strauss, Eric Chiang, Brian Ng, Isaac Lee, Zhou Hui Bao, Steve Bristow, David Wirt
Estimating the term…
A hand held electronic game having sensors requiring the user to perform functions similar to those required during the activity simulated by the game. In a hand held electronic bowling game, both finger-movement sensors and game-moving sensors require the user to grip and swing the game housing much like swinging a bowling ball while finger-receiving sensors measure movement in the fingers and game housing-movement sensors measure the forcefulness and speed of the user's swing with the ball. The sensors include printed circuit boards and the game-moving sensor can utilize a LED and a photodiode along with a periodically transparent extension, which moves between the LED and the photodiode to determine the force of the swing by centrifugal force.
A hand held electronic game, comprising:
A hand held electronic game, comprising:
A hand held electronic game, comprising:
Dependencies are inferred from the claim text.