Exoskeletal platform for controlling multi-directional avatar kinetics in a virtual environment
AssigneeU.S. Philips Corporation
InventorGregory Robert Roelofs
Life of this patent
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AssigneeU.S. Philips Corporation
InventorGregory Robert Roelofs
Estimating the term…
A system, apparatus and method enabling a participant to control the multi-dimensional kinetics of their avatar in a virtual environment. The participant accomplishes this control by selectably transitioning among various movements (“motion states”) from which are derived avatar motions and motion-related positions. The participant's motion states not only comprise interaction data and are correlated to avatar motion, but also are associated with selected, minimal actual motion in the participant's physical surroundings. The apparatus comprises a mount, a motion base and a support: the mount interfaces with the participant, enabling the participant to have a selected range of motion; the motion base is disposed relative to the mount so as to enable contact with the participant and, associated with such contact, provides for detection of the motion states; and the support couples the mount and the motion base so as to provide the relative disposition thereof. The system comprises a network system, a computing station and a kinetic control device coupled to the computing station, wherein (i) the kinetic control device comprises a mount, a motion base and a support, as previously described and (ii) the network system has a selected topology, the computing station being coupled to the network system in accordance with the topology.
An apparatus for participant control of a multi-dimensional avatar representation in a virtual environment, the apparatus comprising:
A system for enabling a participant to control the multi-dimensional kinetics of their avatar representation, wherein the avatar representation is a projection of the participant into a virtual environment, the system comprising:
A method for enabling a participant to control the multi-dimensional kinetics of an avatar representation, wherein the avatar representation is a projection of the participant into a virtual environment, the method comprising the steps of:
An apparatus for the input of interaction data concerning lower body movements of a participant in a virtual environment, the apparatus comprising:
Dependencies are inferred from the claim text.