Practical four-dimensional tic-tac-toe
OwnerFrancis H Kirkpatrickinventor
Life of this patent
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Abstract
A layout which is practically useful for playing tic-tac-toe (TTT) in four dimensions is disclosed. The layout consists of an array of tiles, each tile containing a 5×5 array of substantially square cells, where the tiles are arrayed in a 5×5 pattern. For ease of visual interpretation, the tiles are preferably separated by approximately the width of a cell. The layout is implemented physically or as an electronic program coupled to a display. The rules are analogous to classical TTT; two variants are described.
Claims21
A layout for a game of tic-tac-toe, which is useful for playing tic-tac-toe in four dimensions, consisting of a set of markings on a plane, presented in any suitable medium, wherein the markings designate a square array of 25 tiles, arranged in a 5×5 pattern, and wherein each tile comprises 25 cells, arranged in a 5×5 pattern, and wherein the layout is free of indicate designating particular tiles or cells.
A method of playing tic-tac-toe in four dimensions, the method comprising:
- i) providing a substantially square array of 25 tiles, arranged in a 5×5 pattern;
- wherein each tile comprises 25 cells, arranged in a 5×5 pattern;
- ii) having each player in turn place a marker in one cell of the array;
- iii) awarding the win to the first player to make a row of five cells in a row, wherein the row is either a horizontal, vertical or diagonal row within one tile, or the row is regularly arrayed or projectively arrayed in a row within a super-row of the array, wherein a super-row is a set of tiles forming a horizontal, vertical, or diagonal row in the array of tiles;
- iv) and further characterized in that no indicate are required on any of said cells and tiles in order for the game to be played.
A method of playing tic-tac-toe in four dimensions, the method comprising:
- i) providing a substantially square array of 25 tiles, arranged in a 5×5 pattern;
- wherein each tile comprises 25 cells, arranged in a 5×5 pattern;
- ii) having each player in turn place a marker in one cell of the array;
- iii) awarding the win to the first player to make a row of five cells in a row, wherein the row is either within one tile, or the row is regularly arrayed or projectively arrayed in a row within a super-row of said array, wherein a super-row is a set of tiles forming a horizontal, vertical, or diagonal row in the array of tiles;
- and
- iv) wherein no indicate on the cells or tiles are required in order to play the game;
- and
- v) the rules are further characterized in having no provision for removal of pieces once played on the board.
Dependencies are inferred from the claim text.