Slow motion replay system having simple structure
AssigneeNEC Corporation
InventorBunri Osaki
Life of this patent
Estimating the term…
Abstract
A slow motion replay system comprises a data transmitting section which adds null data to picture data at every predetermined unit to make transmission data which has N (N.gtoreq.2, N: integer) times length of the picture data. A decoding section receives the transmission data and picks out the picture data from the transmitting data to decode the picture data into decoded data. The decoding section supplies the decoded data to a display N times for every frame. The display displays each frame N times.
Claims7
A slow motion replay system for replaying picture data to display a moving picture on a display, said slow motion replay system comprising;
- data transmitting means for adding null data to the picture data at every predetermined unit to make transmission data which has N (N.gtoreq.2, N:
- integer) times length of the picture data, and for transmitting the transmission data, and
- decoding means connected to said data transmitting means for picking out the picture data from the transmitting data to decode the picture data into decoded data, and for supplying the decoded data to said display N times for every frame.
A slow motion replay system for reading out picture data from memory medium and for replaying the picture data to display a moving picture on a display, said slow motion replay system comprising;
- data transmitting means for reading out the picture data from said memory medium and for adding null data to the picture data to produce transmission data and to lower effective data transfer rate into 1/N (N.gtoreq.2, N:
- integer), and
- decoding means connected to said data transmitting means for picking out the picture data from the transmitting data to decode the picture data into decoded data, and for supplying the decoded data to said display N times for every frame.
Dependencies are inferred from the claim text.