Dual-teaching-aid game
OwnerLatrell Barnesinventor
Life of this patent
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Abstract
An educational board game which is used with a conventional deck of playing cards. The game includes a board which has a matrix of spaces in vertical and horizontal rows. Some of the rows are guide rows containing suit and numerical value indicia relating to the playing cards. The remaining spaces contain numerical values having a mathematical relationship to corresponding spaces in the guide rows. Each of the remaining spaces is covered by a removable tile that bears the numerical value of the space and one of the suits of the playing cards.
Claims12
A game comprising cards with varying indicia thereon:
- (a) a deck of conventional playing cards having suits and each suit containing cards with numerals in ascending order from 1 through 10;
- (b) a game board, having a plurality of spaces in vertical and horizontal rows, a vertical row showing the suits, a vertical guide row showing numerical values in ascending order from 1 up, and a plurality of vertical and horizontal rows of spaces showing values in amounts uniformly increasing, both vertically and horizontally, said spaces showing the values which are the products of selected cards' values times the number of a space in the vertical row showing the numerical value in the suit of the selected card;
- and
- (c) a set of tiles for covering the spaces so that the values of the spaces are obscured, said tiles being removable to reveal the amounts on the spaces.
A game to be played with a conventional deck of cards comprising a board and tiles:
- (a) the board including a row of evenly spaced indicia corresponding to the suits in the deck, a row of evenly spaced numerals increasing in value, said rows being parallel and substantially coinciding with the indicia;
- (b) a series of rows of numerals coincident with the first two rows, the last named numerals each equaling the value of a card being played, times the first named numeral coincident with the particular suit of said card being played;
- and
- (c) removable tiles for obscuring the said last named numerals so that said last named numerals are revealed upon removal of said tiles.
A game comprising:
- (a) a deck of conventional playing cards having suits and each suit containing cards showing numerical values 1 through 10;
- (b) a game board having a matrix of spaces in vertical and horizontal rows, one of said rows having a plurality of spaces showing the symbol for each of said suits, one of said vertical rows being a vertical guide row having spaces showing reference numerical values, one of said horizontal rows being a horizontal guide row having spaces showing numerical values in ascending order from 1 up which correspond to the numerical values of the playing cards, each of the remaining spaces of said matrix bearing a numerical value which has a specific mathematical relationship to the numerical values in the corresponding spaces of said horizontal and vertical guide rows;
- and
- (c) a plurality of removable tiles covering said spaces, each of said tiles for each of said remaining spaces of said matrix having a bottom surface bearing the number of the corresponding space and a top surface showing the symbol for one of said suits, the symbol for each of said suits being shown on a plurality of said tiles, the numerical value of each of said remaining spaces being exposed upon removal of a corresponding tile.
Dependencies are inferred from the claim text.