Camera simulation system
AssigneeThe Board of Trustees of the Leland Stanford Junior University
InventorsCraig E. Kolb, Patrick M. Hanrahan, Donald P. Mitchell
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AssigneeThe Board of Trustees of the Leland Stanford Junior University
InventorsCraig E. Kolb, Patrick M. Hanrahan, Donald P. Mitchell
Estimating the term…
A physical camera is modeled to render an image in a computer graphics system. When given the manufacturer's specifications of the physical camera's lenses, including the dimensions and indices of refraction of its lenses, stops, and shutter characteristics, the location of the film surface relative to the lens system, and the orientation of the camera within the scene, the invention accurately and efficiently mimics the physical principles of image formation creating an image which approximates an image produced by the physical camera. The procedure comprises four main elements: (1) the geometric relationships between the lens system, object, and film plane are modeled by precise placement and movement of lens elements, (2) image geometry is computed by using principles of geometric optics, (3) an exit pupil is calculated in order to define a region for efficiently sampling rays, (4) the image irradiance, or exposure at a pixel, is computed according to radiometric principles.
A computer implemented method for rendering a three dimensional scene to generate a two dimensional image, the method comprising the steps of:
A computer implemented method for rendering a synthetic two dimensional image of a three dimensional scene in a manner that accurately simulates a physical lens system, the method comprising the steps of:
A computer implemented method for rendering a three dimensional scene to generate a two dimensional image, the method comprising the steps of:
Dependencies are inferred from the claim text.