Image compression to reduce pixel and texture memory requirements in a real-time image generator
AssigneeMicrosoft Corporation
InventorsJames T. Kajiya, Steven A. Gabriel, William Chambers Powell, III
Life of this patent
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AssigneeMicrosoft Corporation
InventorsJames T. Kajiya, Steven A. Gabriel, William Chambers Powell, III
Estimating the term…
A method for supporting image compression in a real-time graphics rendering pipeline includes sorting object geometry for a scene among image regions called chunks. The object geometry for each chunk is rendered separately, and in a serial fashion. After the object geometry is completely rendered for a given chunk, the pixel data for that chunk is compressed and stored. Each chunk of an image can be generated and stored in this manner. To assemble a display image, compressed image chunks are retrieved, decompressed, and temporarily cached. Decompressed image data in the cache is combined into a display image. The process of generating a display image with compression can be performed at real-time rates.
A method for generating display images at a computational rate greater than 10 Hz in an image generation system in which 3D graphical objects in a view volume are rendered to generate each of the display images, the method comprising:
A real-time graphics rendering system for generating a new display image at a computational rate equal to or greater than 10 Hz, the system comprising:
A method for supporting image compression in a real-time graphics rendering pipeline, the method including:
Dependencies are inferred from the claim text.