Interactive toy shooting game having a target with a feelable output
AssigneeToymax Inc.
InventorsSteven Lebensfeld, Frank Landi, Carmine Russo, David Chu Ki Kwan
Life of this patent
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AssigneeToymax Inc.
InventorsSteven Lebensfeld, Frank Landi, Carmine Russo, David Chu Ki Kwan
Estimating the term…
The invention provides a toy light projector or light gun and player-worn and self-propelled toy targets which detect light emitted by a toy light gun, and a toy shooting game which includes at least one toy light gun, and at least one toy target. The game is played by a player attempting to "hit" a target which provides a feelable output upon detecting light projected by the gun, e.g., an ejection or release of a material, object, vibration, electrical shock, etc. The output is intended to be received and felt (other than by sight or sound) by a person playing the game. In the preferred embodiments, the target squirts water or bursts a water-filled balloon when a hit is detected or after a given number of hits is detected. Audio/visual effects may also be provided in response to hits.
A toy shooting game comprising:
A player-carried light detecting toy target which releases or ejects a liquid in response to detection of light having a predetermined characteristic projected from a light projector substantially only generally along a line of sight from the light projector to said target, comprising:
The combination of a main light detecting toy target and an auxiliary light detecting toy target adapted to being carried by a player playing a light shooting game, said main target and said auxiliary target each comprising a light detector positioned to receive light projected thereat and provide an output signal in response to received light having a predetermined characteristic, and a connector;
A toy shooting game comprising a toy light projector and a toy target, said toy light projector comprising:
Dependencies are inferred from the claim text.