System for generating atmospheric quasi-sound for audio performance
AssigneeNEC Corporation
InventorKaori Terano
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AssigneeNEC Corporation
InventorKaori Terano
Estimating the term…
An atmospheric quasi-sound generating system for music performance includes a reproducing device for reproducing the sound of a piece of music from a recording medium to obtain a musical sound signal, an effective sound library for storing effective sounds to generate any atmospheric sound for music performance, a selection device for select a desired effective sound from the effective sound library to output information on the selected effective sound, a position determining device for determining the acoustic image position of the selected effective sound on the basis of the information on the effective sound to generate acoustic image position information, a stereophonic sound generating unit for disposing the effective sound to the determined acoustic image position to thereby output a stereophonic sound signal containing these sound information, and a mixing device for mixing the stereophonic sound signal and the musical sound signal reproduced from the reproducing device. The mixing signal thus obtained is output from speakers.
A method of generating an atmospheric quasi-sound for music performance, comprising the sequence of steps of:
A method of generating an atmospheric quasi-sound for music performance, comprising the sequence of steps of:
An apparatus, for generating an atmospheric quasi-sound for music performance, comprising:
An apparatus for generating an atmospheric quasi-sound for music reproduction, comprising:
An apparatus, for generating an atmospheric quasi-sound for music performance, comprising:
A method of generating an atmospheric quasi-sound for music performance, comprising the steps of:
A method of generating an atmospheric quasi-sound for music performance, comprising the steps of:
An apparatus, for generating an atmospheric quasi-sound for an audio performance, comprising:
A method of generating an atmospheric quasi-sound for audio performance, comprising the steps of:
A method of generating an atmospheric quasi-sound for audio performance, comprising the steps of:
Dependencies are inferred from the claim text.
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Two-channel systems: non-adaptive circuits, e.g. manually adjustable or static, for enhancing the sound image or the spatial distribution
Non-adaptive circuits, e.g. manually adjustable or static, for enhancing the sound image or the spatial distribution: for headphones
Stereophonic systems
Term ended 9 Nov 2016 (estimated)
USPTO file history isn’t available for this patent, so only indexed dates are shown.
1. Field of the Invention
The present invention relates to an apparatus and a method for generating an atmospheric quasi-sound for music performance, and particularly to an atmospheric quasi-sound generating system for music performance included playback in which an atmospheric sound for music performance is artificially generated, and quasi-sound thus generated is added to reproduced sound of pieces of music.
2. Description of Related Art
FIG. 1 is a block diagram showing an embodiment of the present invention;
FIG. 2 is an effective sound table which is provided in a selection device shown in FIG. 1; and
FIG. 3 is a block diagram of a conventional sound field controller for generating a sound field.
A preferred embodiment according to the present invention will be described with reference to the accompanying drawings.
FIG. 1 is a block diagram showing an atmospheric sound generating system of an embodiment according to the present invention, and FIG. 2 shows a sound effects table provided in a selection device of the system shown in FIG. 1.
The system for generating an atmospheric quasi-sound for music performance (hereinafter referred to as "atmospheric sound generating system") according to this embodiment includes a reproducing device 1 for reproducing sound (music) information on pieces of music which are recorded on a recording medium, thereby obtaining sound signals of pieces of music, a sound effects library 2 for storing various sound effects, a selection device 3 for determining a sound to be selected from the library 2, a position determining device 4 for determining the acoustic image position of a selected sound effect, a stereophonic sound generating device 5 for orientating (fixing) the selected sound effect to the determined acoustic image position, a mixing device 6 for mixing a generated stereophonic sound and the sound of a piece of music (musical sound) with each other, a amplifier 7 for amplifying a musical sound signal, and an electro-acoustic converting device 8 such as a speaker, head phones or the like.