Controlling personality manifestations by objects in a computer-assisted animation environment
AssigneeStan Stoneking
InventorsStan Stoneking, Brian C. Fries
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AssigneeStan Stoneking
InventorsStan Stoneking, Brian C. Fries
Estimating the term…
A method and system support the definition, authentication, and enforcement of constraints on speech, appearance, movements, associations, and other properties that are used to suggest or exhibit the personality traits and behaviors of animated characters. The system includes a controlling object and one or more personality objects running in any of a wide range of software and hardware environments. Zero or more personality subobjects may be associated with each personality object. The methods provide steps for authenticating an object, controlling associations between objects and subobjects, controlling events involving one or more objects, controlling the proximity of personality objects to one another, controlling the distribution of objects, and mandating the use of auxiliary objects under specified circumstances.
A method for managing personality manifestation by an object in a scene on a computer system, the computer-implemented method comprising the steps of:
A system for managing personality manifestations by one or more personality objects which encapsulate the personality traits and behaviors of proprietary characters within a computer-based animation system, comprising:
A computer storage medium having a configuration that represents data and instructions which will cause at least a portion of a computer system to perform method steps for controlling a personality object, the method steps comprising the steps of:
Dependencies are inferred from the claim text.