Simulating cel animation and shading
AssigneeSoftimage
InventorMichael L. Arias
Life of this patent
Estimating the term…
Loading patent…
AssigneeSoftimage
InventorMichael L. Arias
Estimating the term…
A cel image is rendered by a computer to have a "toon" look that simulates a traditional hand-drawn cartoon cel. The toon appearance of a cel image is characterized by the use of areas selectively colored with a fill, a highlight, or a shadow color. The present invention uses a material shader modified to return a value defining the color applied to each area in the scene being rendered as a function of a predetermined highlight threshold angle, which is compared to the angle of each light ray intersecting surfaces in the image. An edge detection convolution filter is applied to define color lines between the different color areas in the colored image. Contour lines defining the shape of an object and lines on its interior surfaces are determined by applying an edge detection convolution filter to surface normal data for the colored image. Additional smoothstep or gain filters may be applied to improve the contrast of the color lines and contour lines and to thicken the color lines. To avoid aliasing artifacts, the colored image is rendered at from two to four times the resolution of the cel image that is ultimately desired, and the pixels of a composite image produced using the colored image, color lines, and contour lines are averaged down to obtain the desired resolution of the cel image.
A method for automatically producing a cel image that simulates a hand-drawn animation cel, comprising the steps of:
A system for automatically producing a cel image that simulates a hand-drawn animation cel, comprising:
An article of manufacture adapted for use with a computer, for automatically producing a cel image that simulates a hand-drawn animation cel, comprising:
Dependencies are inferred from the claim text.