Method for playing the game of chance and skill
AssigneeRichard A. Robinson
InventorRick Robinson
Life of this patent
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AssigneeRichard A. Robinson
InventorRick Robinson
Estimating the term…
The present invention relates to a game of skill and chance. The game includes a step of providing a display with a plurality of positions and directing a player to place a bet to play on an identified game of chance. A marker is provided for each player. The player is next provided with a chance device to advance the marker from one position to another. A bank and jackpot are provided for a receipt of a wager from each position on the board. A banker is provided for permitting the player to settle the wager at each position.
A method of playing a casino game comprising the steps of:
Dependencies are inferred from the claim text.
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Types of board games: casino or betting games
Card, board, or roulette games
Term ended 12 Aug 2017 (estimated)
USPTO file history isn’t available for this patent, so only indexed dates are shown.
The present invention relates to a game of chance and skill and to a method for playing a game of chance and skill.
Games of chance have had appeal throughout history. Some games of chance have had a popularity that has endured for hundreds of years. For instance, games of chance played with cards having indicia such as hearts, diamonds, spades, and clubs have been played for over one-hundred years. Games of chance involving slot machines having indicia such as lemons, cherries, apples, and so forth, have been played for nearly one hundred years. Games of chance involving dice have also been played for more than five hundred years.
One type of conventional game of chance such as Blackjack includes a step whereby a player places a single bet on an outcome of the game. Other conventional games such as poker further include a second bet, a side bet, wherein the player bets on a particular array of cards. In a game such as craps, the player bets on particular die numbers. While skill is involved in these games, the games primarily depend upon luck in achieving particular card arrangements by following several rules of the game.
FIG. 1 illustrates a top plan view one board arrangement of the present invention.
FIG. 2 illustrates a schematic embodiment of one electronic form of the game of the present invention.
FIG. 3 illustrates a schematic embodiment of an electronic bank used in conjunction with the game of the present invention.
The present invention relates to a game of skill and chance. The game includes a step of providing a display with a plurality of positions and directing a player to place a bet to play on an identified game of chance. A marker is provided for each player. The player is next provided with a means to advance the marker from one position to another. A bank and jackpot are provided for receipt of a wager from each position on the board. A means is provided for permitting the player to settle the wager at each position.
The game of chance and skill of the present invention is played on a board such as is illustrated at 10 in FIG. 1 wherein a number of players from about two to twelve each receive a player marker which is not shown and an assortment of tokens. While tokens are described herein, it is understood that players may play with actual currency or play with tokens designating currency. The board 10 is bordered by a plurality of positions in a form of squares 14 wherein each position provides an instruction for what game of chance to play on that position. Players advance from position to position by rolling a die. Each position 14 of the game board of the present invention includes an instruction which is directed to playing a particular game of chance when the player lands on that position. In order to win the game, the player must move his or her marker over all of the positions 14 and, at the end of the game, have the greatest number of tokens.
Unlike board games such as MONOPOLY.RTM., the player playing the game of the present invention does not have control over the outcome of his or her action at a particular position in advance of making a decision at that position. In particular, the player does not have an option of not playing the game designated at a particular position. Instead, the player must play the game of chance indicated or instructed by the position. Unlike conventional games of chance, however, the player may be required to play many varied games of chance with many different rules depending upon the position upon which the player lands. The game of the present invention requires the player to develop skill and strategy when playing one overall game that includes multiple games of chance as well as skill particular to each separate game.